RE: REFUGEVILLE
07-23-2017, 08:09 PM
... Of course the Signet would have a ghostly hotline..
Let's avoid attracting more attention than we need to.
1)
>I would rather hold off on building too many new things too fast.
For a simple reason, the more stuff we build and the more people we have int here, the more our camp become visible to any signet scout and monster as a lived in place containing people rather than an abandoned proprety.
Also for now we don't have the resoources to build a brick wall and we canprovivionay hold off building a watchtower when we can just build a ladder and a small wooden paltform on one of the tall tree's branches.
it's like a natural watch tower and it comes pre camoufalged with leaves
with the revelation that our spot is surounded with an almost featurless desert, it's not like it'd be hard to spot anything incomming bigger tan a rabbit.
The construction manuall will come in handy tho, so 'd rather buy it now while it's still cheap (wo know what could happen later...).
If we buy the fishing trap, what is stoping us to use it as a template for building other ourselves with branches ?
2)
>Let's start planning an expedition to recuperate some of those iron ingots, tools and and some oil later.
The invisible guardian is a risk but it seems to be focussed on brring access to the godbox rather than the buildings so our people should be able to detect it by smell and hearing, particulary in wolf form, and avoid it.
They'll need a bag, so yeah buying the leather bag sounds like a good idea. if we can't, clothes or deer skin will do in a pinch.
3)
So to come back to the matter at hand right now, I mostly concur with the people above me with a few additions.
Let's sell two stone axes, I would add one of the three jar of milk and one piece of jerky for nine crumbits too, and buy the contruction manual, two healing bandages, the fishing trap and leather bag.
Let's avoid attracting more attention than we need to.
1)
>I would rather hold off on building too many new things too fast.
For a simple reason, the more stuff we build and the more people we have int here, the more our camp become visible to any signet scout and monster as a lived in place containing people rather than an abandoned proprety.
Also for now we don't have the resoources to build a brick wall and we canprovivionay hold off building a watchtower when we can just build a ladder and a small wooden paltform on one of the tall tree's branches.
it's like a natural watch tower and it comes pre camoufalged with leaves
with the revelation that our spot is surounded with an almost featurless desert, it's not like it'd be hard to spot anything incomming bigger tan a rabbit.
The construction manuall will come in handy tho, so 'd rather buy it now while it's still cheap (wo know what could happen later...).
If we buy the fishing trap, what is stoping us to use it as a template for building other ourselves with branches ?
2)
>Let's start planning an expedition to recuperate some of those iron ingots, tools and and some oil later.
The invisible guardian is a risk but it seems to be focussed on brring access to the godbox rather than the buildings so our people should be able to detect it by smell and hearing, particulary in wolf form, and avoid it.
They'll need a bag, so yeah buying the leather bag sounds like a good idea. if we can't, clothes or deer skin will do in a pinch.
3)
So to come back to the matter at hand right now, I mostly concur with the people above me with a few additions.
Let's sell two stone axes, I would add one of the three jar of milk and one piece of jerky for nine crumbits too, and buy the contruction manual, two healing bandages, the fishing trap and leather bag.