Posts: 389
Joined: Apr 2016
Pronouns: variants of 'he'
Location: Above the stars; beneath the moon
RE: You have 23 Days Until Your Place of Business is Shut Down
07-20-2017, 06:56 PM
(This post was last modified: 02-15-2018, 12:51 AM by Xindaris.)
(07-14-2017, 03:00 AM)wiltingMyosotis Wrote: »oh ok, coolio!
> let's go and turn those requests in, and check what else we can do!
(07-18-2017, 09:03 AM)Mayu_Zane Wrote: »Turn in all the requests then shout "GIMME REWARDS" in every instance
You head back to the castle to turn in your work on the requests, and see about maybe getting some new ones. Stahl's expression seems as neutral-sour as ever, but you get the slightest vibe of approval from him while he hears your report on the wolves and accepts the items (-5 Wood Chips, -1 Healing Paste, +1550 Cole).
"Here are the requests available for you today." Stahl adjusts his glasses. "Don't forget about your assignment; it doesn't seem like you've turned anything in for that yet."
- Bring 1 Ingot by 1/30 - 300 Cole
- Slay Alpha Wolf by 2/5 - 1000 Cole
- Bring 2 Potato Soup by 1/28 - 400 Cole
- (From Hazel Tethel) Bring Milk Chocolate x 3 by 1/27 - 750 Cole
- Bring 3 Polish Powder by 1/20 - 400 Cole
In what feels to you like a stroke of bad luck, all of these require you to either spend time making something or..kill that giant wolf you saw the other day, which doesn't seem likely at your current level of strength. Still, some of them might be worthwhile. Even if not, you should have enough now to buy some needed materials instead of having to go out looking for them.
>
Date: 1/9
Time: About Three quarters
Status & Inventory:
3176 Cole
Location: Syzygy - Sarah's Workshop
Character Status:
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SpoilerSarah Kennigan:
Barely Scratched,
Just Okay
Weapon: Basic Staff
Armor: Normal Clothes
Accessory: None
Skills:
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SpoilerEther Light: A self-defense technique from Master. Non-elemental magic attack, any 1 square.
Dave Barrett:
Barely Scratched,
Just Fine
Weapon: Hatchets
Armor: Normal Clothes
Accessory: None
Skills:
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Spoiler- Hatchet Throw: Throw a hatchet in any of 8 directions. Does physical damage to whatever it hits first.
- Slice & Dice: Chop-chop-chop-chop! Attempts 5-10 normal attacks, all on the same target, at reduced accuracy.
Fee: 0 Cole
Miranda (???):
Uninjured,
Fine
Weapon: Knight's Sword
Armor: Knight's Armor
Accessory: None
Skills:
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Spoiler- Zero Motivation (passive): Eh. Miranda has less energy states than normal (Exhausted, Okay, Fine). It costs energy to perform regular move and attack actions in battle. Active skills require a large percentage of her maximum energy.
- Chill (passive): Whatever, it's fine. Miranda regains a small amount of energy anytime she isn't doing anything, regardless of if it's out of town or even in the middle of a battle.
- Spin Slash: Gotta respect the classics. Slashes everything in the 8 tiles surrounding Miranda for physical damage.
- Lazy Combo: Way too much effort. Performs six normal attacks in a row (which can have distinct targets), and then lacks the motivation to do anything at all for the next two turns (Chill is disabled during these turns).
- Slack Off (3/3): Miranda's favorite activity. Doesn't accomplish anything immediate, but restores a moderate amount of energy instead of spending it. Has a 2-turn cooldown and only works 3 times per battle.
Fee: 500 Cole
Dual Techs:
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SpoilerSarah & Dave:
Ether Hatchet (Hatchet Throw + Ether Light): Do the thing! Targets any enemy on a straight line from Dave which he could hit with Hatchet Throw. Deals physical damage to the target and then magical damage to anything in the 3x3 square centered on the target.
All other info
A/N:
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SpoilerBleeeh. This had no business taking this long, but I'm in the middle of slowly crawling my way out of a massive creative slump.
At some point, the "days left counter" in the title got off by a day or two; I'm pretty sure I've fixed it now.