RE: RE: [ERIS]: Downtime Edition: To Achieve the Achieveable.
07-19-2017, 11:12 AM
(This post was last modified: 07-19-2017, 11:28 AM by Hichico.)
>You go ahead and send the quickest summary you can, you could probably go into more detail but you really want to get on with the game.
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Thou: Alright, so quickest recap:
Thou: Randomized my starting crew, ended up with the Vasikos ship of course because dealing with crew size limits in the tutorial is totally dumb. Ended up with a pretty...interesting crew.
Thou: We had a quelan cosplayer, a gigne devil summoner, an ocquintas gunner, a pagepoh hand model who was like, apparently also a spy? A tegyp financial officer, an itzel trashmaster, a notail captain, oh and job. His job was just..
Thou: “Job”.
AbsoluteTrash: Fuckin, lmao.
AbsoluteTrash: Of COURSE it was.
Thou: And that’s just the starting crew. We eventually got an abomination oomn, a cuppa geneticist, a really cute robot, and another notail who wasn’t even on the crew. He just sort of stowed away on the ship.
Thou: Anyway, game started out pretty normal I guess, our first planet was the kuppa homeplanet, which consisted of half the crew taking a factory tour and the other half buying things. We ended up buying a robot crew member, and when we left we “convinced” a really sassy kuppa to join the crew.
AbsoluteTrash: “convinced”
AbsoluteTrash: L M A O
Thou: Anyway, the planet was super uneventful. We then moved on to some random planet that...actually, I dont think it was even in the dex? I’m just gonna call it cult planet.
Thou: Cult planet almost got one of our crew members killed. Oh and our resident devil summoner mixed a bunch of potions together and forced an oomn to drink it.
Thou: It turned them into an abomination boss monster. With the [Misfortune] trait.
Thou: We just BARELY talked it out of killing us and somehow we made it a crew member? It was insane.
Thou: Then we fought a bunch of cultists, found some notail dude and got the hell out of dodge.
Thou: And then we got to fortuna, everyone made their wish and...oh
Thou: Our captain, the fucking FLORIDA MAN, wished for immortality.
AbsoluteTrash: L
AbsoluteTrash: M
AbsoluteTrash: A
AbsoluteTrash: O
AbsoluteTrash: Oh man that’s good shit right there.
AbsoluteTrash: Alright, I think that warrants…..one question.
Thou: Randomized my starting crew, ended up with the Vasikos ship of course because dealing with crew size limits in the tutorial is totally dumb. Ended up with a pretty...interesting crew.
Thou: We had a quelan cosplayer, a gigne devil summoner, an ocquintas gunner, a pagepoh hand model who was like, apparently also a spy? A tegyp financial officer, an itzel trashmaster, a notail captain, oh and job. His job was just..
Thou: “Job”.
AbsoluteTrash: Fuckin, lmao.
AbsoluteTrash: Of COURSE it was.
Thou: And that’s just the starting crew. We eventually got an abomination oomn, a cuppa geneticist, a really cute robot, and another notail who wasn’t even on the crew. He just sort of stowed away on the ship.
Thou: Anyway, game started out pretty normal I guess, our first planet was the kuppa homeplanet, which consisted of half the crew taking a factory tour and the other half buying things. We ended up buying a robot crew member, and when we left we “convinced” a really sassy kuppa to join the crew.
AbsoluteTrash: “convinced”
AbsoluteTrash: L M A O
Thou: Anyway, the planet was super uneventful. We then moved on to some random planet that...actually, I dont think it was even in the dex? I’m just gonna call it cult planet.
Thou: Cult planet almost got one of our crew members killed. Oh and our resident devil summoner mixed a bunch of potions together and forced an oomn to drink it.
Thou: It turned them into an abomination boss monster. With the [Misfortune] trait.
Thou: We just BARELY talked it out of killing us and somehow we made it a crew member? It was insane.
Thou: Then we fought a bunch of cultists, found some notail dude and got the hell out of dodge.
Thou: And then we got to fortuna, everyone made their wish and...oh
Thou: Our captain, the fucking FLORIDA MAN, wished for immortality.
AbsoluteTrash: L
AbsoluteTrash: M
AbsoluteTrash: A
AbsoluteTrash: O
AbsoluteTrash: Oh man that’s good shit right there.
AbsoluteTrash: Alright, I think that warrants…..one question.
You go ahead and scroll down to the achievements section to check the shop. Seems you manage to net yourself some more points and items.
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Spoiler
>Pocket World Snowglobe
Cost:300
A snowglobe with a pocket world inside! Can be used to skip one planet at no cost. Can only be used once
>Cash bag
Cost:400
Allows you to start with 200,000 points if applied.
>[Dream Job]
Cost: 300
This character starts out with a job that is 100% BEST suited to their skill set.
>[Anti Allergen]
Cost: 300
This character has no allergies, and in fact can relieve the allergies of others.
>Unknown
Cost: 3500
?????????????????????????????????????????????
>Large Bird
Cost: 450
The ship starts with an Athena or Minerva ship AI on the crew
>Universal Translator
Cost: 500
A unified language for a unified universe.
>Obscene Cash Bag
Cost: 800
Allows you to start with 400,000 points if applied
>Third Patron Slot
Cost: 600
Unlocks a third patron slot.
Cost:300
A snowglobe with a pocket world inside! Can be used to skip one planet at no cost. Can only be used once
>Cash bag
Cost:400
Allows you to start with 200,000 points if applied.
>[Dream Job]
Cost: 300
This character starts out with a job that is 100% BEST suited to their skill set.
>[Anti Allergen]
Cost: 300
This character has no allergies, and in fact can relieve the allergies of others.
>Unknown
Cost: 3500
?????????????????????????????????????????????
>Large Bird
Cost: 450
The ship starts with an Athena or Minerva ship AI on the crew
>Universal Translator
Cost: 500
A unified language for a unified universe.
>Obscene Cash Bag
Cost: 800
Allows you to start with 400,000 points if applied
>Third Patron Slot
Cost: 600
Unlocks a third patron slot.
May as well check out the available patrons while you're here. Seems that the new DLC got pushed out while you were asleep. Should be pretty interesting meeting new gods.
FREE PATRONS
Raijin As A Patron
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Powers:
With Raijin as a Patron the crew will start with a special drum that, when struck, will strike lighting down upon an enemy.
Pros
-Lightning Barrage
-Raijin is easy to please
Cons
-Lightning can potentially strike your crew
-Raijin's moral code
Powers:
With Raijin as a Patron the crew will start with a special drum that, when struck, will strike lighting down upon an enemy.
Pros
-Lightning Barrage
-Raijin is easy to please
Cons
-Lightning can potentially strike your crew
-Raijin's moral code
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Powers:
With Mixcoatl as a Patron your crew will only use half as much food supplies per day, and will be more likely to produce stable Hybrids in exchange for making beasts and hunts more challenging.
Pros
-Stable Hybrids of less than stable species
-less money spent on food
Cons
-Beasts and Animals will become stronger
-Crew is more likely to be surrounded or ambushed in combat scenarios
Powers:
With Mixcoatl as a Patron your crew will only use half as much food supplies per day, and will be more likely to produce stable Hybrids in exchange for making beasts and hunts more challenging.
Pros
-Stable Hybrids of less than stable species
-less money spent on food
Cons
-Beasts and Animals will become stronger
-Crew is more likely to be surrounded or ambushed in combat scenarios
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Spoiler
Powers:
With Huehueteol as a Patron your crew will start with very little food supplies, (Only a single days worth) but Huehueteol will grant you twice as much food per every animal killed or forage gathered.
Pros
-Great for hunter builds
Cons
-Food will cost twice as much when bought.
Powers:
With Huehueteol as a Patron your crew will start with very little food supplies, (Only a single days worth) but Huehueteol will grant you twice as much food per every animal killed or forage gathered.
Pros
-Great for hunter builds
Cons
-Food will cost twice as much when bought.
PATRONS AVAILABLE FOR ACHIEVEMENT POINTS (500 Each)
Athena As A Patron
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Powers
Athena is a very strict about being a patron and if there’s one thing Athena hates it’s luck. If you ever roll the lowest possible number Athena will cancel the roll and reroll. The negative side to this is Athena will reroll if you get the highest possible number as well.
Athena will require she makes and controls the leader of your crew. Due to this she will give it extra points and this leader will only have 1 negative trait. You are allowed to give Athena more characters to control but she only requires the leader.
Pros
- Athena will stop being your patron the moment you ask as she is neither clingy nor wishes the player ill will. She honors herself as being drama free as possible.
- Athena sees the player as an equal.
- Athena commonly comes up with well thought up plans and actions as she refuses to fight a battle she does not believe she can win. She knows when to respectfully retreat.
Cons
- Athena requires she controls your ship leader and as such if you and Athena disagree on an issue the leader of the crew will not support the crew’s (Your) actions.
- Athena is hard to befriend and is rather cold about protecting what she sees as pixels. Athena feels as if she is a player, not a character. As such she will sacrifice crew without a thought if she feels it’s right.
- Athena refuses to stop controlling the crew’s leader until you befriend her. Befriending her is a long and tedious task as she prides herself in being emotionless at times.
Powers
Athena is a very strict about being a patron and if there’s one thing Athena hates it’s luck. If you ever roll the lowest possible number Athena will cancel the roll and reroll. The negative side to this is Athena will reroll if you get the highest possible number as well.
Athena will require she makes and controls the leader of your crew. Due to this she will give it extra points and this leader will only have 1 negative trait. You are allowed to give Athena more characters to control but she only requires the leader.
Pros
- Athena will stop being your patron the moment you ask as she is neither clingy nor wishes the player ill will. She honors herself as being drama free as possible.
- Athena sees the player as an equal.
- Athena commonly comes up with well thought up plans and actions as she refuses to fight a battle she does not believe she can win. She knows when to respectfully retreat.
Cons
- Athena requires she controls your ship leader and as such if you and Athena disagree on an issue the leader of the crew will not support the crew’s (Your) actions.
- Athena is hard to befriend and is rather cold about protecting what she sees as pixels. Athena feels as if she is a player, not a character. As such she will sacrifice crew without a thought if she feels it’s right.
- Athena refuses to stop controlling the crew’s leader until you befriend her. Befriending her is a long and tedious task as she prides herself in being emotionless at times.
Omoikane As A Patron
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Powers
With the god of Intelligence on your side, your crew will always have the intelligence to succeed! Your crew will each gain a bonus point in Intelligence during skill checks, and skill checks involving intelligence will be slightly easier!
pros
-Smart crew
-Great for characters with psychic powers
cons
-Charisma checks will become more difficult
-Crewmembers may obtain chronic head pains disabling them for short periods of time
Powers
With the god of Intelligence on your side, your crew will always have the intelligence to succeed! Your crew will each gain a bonus point in Intelligence during skill checks, and skill checks involving intelligence will be slightly easier!
pros
-Smart crew
-Great for characters with psychic powers
cons
-Charisma checks will become more difficult
-Crewmembers may obtain chronic head pains disabling them for short periods of time
Quetzalcoatl As A Patron
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Powers:
Through sacrifice you may gain great strength, with Quetzalcoatl as a patron you may sacrifice a crew member or npc to receive bonuses to your crews stats.
Pros
- +2 to every stat for the remaining crew after a crewmembers death done in sacrifice
- +1 to every stat for a single crew member for sacrificing an Npc
cons
-Murder
-Murder
-Murder
-When you kill people they die.
Powers:
Through sacrifice you may gain great strength, with Quetzalcoatl as a patron you may sacrifice a crew member or npc to receive bonuses to your crews stats.
Pros
- +2 to every stat for the remaining crew after a crewmembers death done in sacrifice
- +1 to every stat for a single crew member for sacrificing an Npc
cons
-Murder
-Murder
-Murder
-When you kill people they die.
Nyx As A Patron
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Powers: As the player's patron, Nyx will be able to scare away most AI gods from messing with the player and their characters. Instead many times when an AI god runs into the player or their characters they will give a peace offering before rushing off, hoping that the offering will be enough to not have to deal with Nyx.
Pros
-Being roomtrapped by other ai is less common
-Gods will give you gifts!
Cons
-Nyx
Pros
-Being roomtrapped by other ai is less common
-Gods will give you gifts!
Cons
-Nyx
Stolas As A Patron
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Powers: Stolas commands 26 legions of Demons and with enough friendship can summon them to assist you in combat. Additionally Stolas will offer up any knowledge he can on poisonous plants, herbs, and precious stones.
Pros
-Your crew will be able to find herbs and precious stones easily
Cons
-Stolas is a Goetic demon, and may ask a deal of you.
Pros
-Your crew will be able to find herbs and precious stones easily
Cons
-Stolas is a Goetic demon, and may ask a deal of you.
Andras As A Patron
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Powers: Andras is a demon marquis commanding thirty legions of demons. His main ability is to sow discord among his, and your enemies. Enemies of the player will slowly begin to have their stats lowered the longer the fight lasts.
Pros
-Andras will teach you many killing techniques
Cons
-Andras will very commonly stir up trouble in your run and lead you to unneeded fights.
Pros
-Andras will teach you many killing techniques
Cons
-Andras will very commonly stir up trouble in your run and lead you to unneeded fights.
Izanagi As A Patron
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Powers: Izanagi is the leader of the Japanese pantheon and as such commands great power. With Izanagi as a patron you will gain friendship with other Japanese gods much faster. This is excluding Izanami, whom you will immediately become a target of as Izanami hates Izanagi.
Pros
-Izanagi can call divine lightning spears at high friendship
-Like all Japanese deities, Izanagi has an "Awakened" state that is extremely powerful.
Cons
-Izanami will relentlessly hunt you down and will be nigh impossible to achieve any friendship with.
Pros
-Izanagi can call divine lightning spears at high friendship
-Like all Japanese deities, Izanagi has an "Awakened" state that is extremely powerful.
Cons
-Izanami will relentlessly hunt you down and will be nigh impossible to achieve any friendship with.
Loki As A Patron
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Powers: The shapeshifting trickster, Loki. Loki is a prominent figure of the norse pantheon and will grant a single crew member the ability to disguise them self. Additionally, Loki will cause various forms of mischief through your game, sometimes beneficial and sometimes detrimental.
Pros
-Loki has no qualms over what you do as a player, he will enjoy any mischief as long as he is allowed to take part.
Cons
-Loki is not looked favorable upon by the norse pantheon, and as such they will not look favorably upon you.
Pros
-Loki has no qualms over what you do as a player, he will enjoy any mischief as long as he is allowed to take part.
Cons
-Loki is not looked favorable upon by the norse pantheon, and as such they will not look favorably upon you.
Dagda As A Patron
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Powers: Dagda is an irish death and agriculture god, and as such his boons are quite similar to that of other death gods. With Dagda as your patron he will bring a single crew member back from the dead once in exchange for him being able to use the crewmember from that point on for anything he wishes. Additionally, he will occasionally warn the player of dangers that they cannot feasibly win or have a low chance of winning.
Pros
-Dagda can bring the dead back to life
Cons
-Dagda typically keeps to himself. Attempting to pry into Dagda's life will cause him to become much more abrasive than normal
Pros
-Dagda can bring the dead back to life
Cons
-Dagda typically keeps to himself. Attempting to pry into Dagda's life will cause him to become much more abrasive than normal
You have 2050 points, patrons cost 500 each.
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