RE: Cult of Please
12-10-2012, 04:22 AM
(12-06-2012, 01:57 AM)AgentBlue Wrote: »She seems nice enough. You might want a medic on your party?
you decide that Angel was actually kind of nice. Maybe a bit forward, but nice enough. She even seemed to not be that huge of a fan of the perimeter guard.
You tell the boys you're done here, and for Prison to carry Angel.
(12-06-2012, 09:30 AM)Pharmacy Wrote: »>Place her with the raccoons.
You head on over to the 'Coon pens, which is really just a short wall of rubble left from one of the destroyed buildings.
You manage to avoid drawing too much attention to yourselves on the way over, but when you get there it's quite obvious you're carrying their unconscious Medic.
That brainchild seems rather perturbed by this.