RE: E.LO.E
07-14-2017, 08:28 AM
(This post was last modified: 07-14-2017, 08:30 AM by SirBlizz98.)
The girl hazards to take a glance at the rotting carcass that had once been a person. It's much the same as it was, red-stained rib-cage displayed plainly in the open air, and then the smell, it hits her and she, suddenly vomits. She hasn't eaten anything recently so it's mostly just bile, but it still leaves an awful taste and burning sensation. She looks down, she had puked right on the light blue towel... she frowns as she concludes that she's not touching touching it, let alone putting it back on, and least of all anywhere in the vicinity of her nethers.
She attempts to banish the thoughts of what has just happened by thinking of something more frivolous. Like jewelry. She decides to go look for some, mostly as a distraction to what's going on right now, because she's fairly certain jewelry shouldn't be high on her list of things to think about right now, but she just saw a dead person and threw up so she doesn't really care. She figures the other hall would mostly be other rooms like hers, and she doesn't really think there'd be any jewelry there... not that she really checked, though she realizes she doesn't really want to go back in the direction of her room either in case that decideds to come back. She decides to go into door on the same wall as the eelvator, deciding to save the elevator for later.
There's a small placard next to the door that says "Dr. R. Rosembaum, Biotics" That name feels vaguely familiar to her, though she can't place it. Biotics, though, sounds like something vaguely medical, she thinks, so this quite possibly is, in fact, a hospital. Maybe that thing was a patient? Or something. She bites her lip in thought, before realizing she hasn't actually tried to open the door yet. It's not locked, so she goes in.
The room is different from what she was expecting, granted she wasn't really sure what she was expecting. The inside is decently lit, despite the lights not being on, from what she first thought was a window, but actually seems to be some sort of monitor displaying a strange landscape with red grass, and a white sky, designed so that it looks like it's being observed from the four-story-ish height you'd guess you're on. The room is fairly large, at least compared to the one she woke up in, the walls are red, with white birds along the top, and a plane white along the bottom. There's a door to her immediate left, it's different from the other doors, she thinks it might be a slide door, there's another door that looks like it on the end of the wall to her right. The carpet is red, and softer than the other carpets. Along the left wall are shelves, filled with an assortment of things, mainly nick-knacks, but some pictures too. Then there's a desk with some scientific looking devices she doesn't really recognize, and a microscope. And finally a tall cabinet of drawers sat at an angle. Immediately to her right is a small table topped with a statuette she doesn't recognize. Pressed into the corner there's a large device which she can't really figure out right now. It's got buttons and knows, and sticks, it looks like an arcade machine, but she's pretty sure it isn't. Going down the wall is another device, that has a tank on one end and a series of complex looking instruments on the other, A wardrobe that isn't missing one it's doors, and then... a standing mirror, fancy, with a black border. She narrows her eyes at it, she almost thinks she sees herself but realizes she can't possibly.
In the middle of the room is another weird device, it's more depressed into the ground than the one in her room. Near it, towards the back in room and a little off center, there's a white, wooden desk. In fact all the furniture in here has been that same stark white color, and actually made of wood, she realizes. She grumbles a little at this, thinking about how her monster making kidnappers are saving the good furniture for themselves. Then she remembers that there's actually a real monster and was actually kidnapped, and realizes she left the door open. She swiftly closes it before going back to the desk. It has a really out-of-date computer on it, and aside from that there's a picture in a gold frame, of two people, though their faces are blacked out, they're both women, and they both look like doctors. There's a small end table with two drawers in the back of the room. But sadly she finds no sign of jewelry, well maybe it's in one of the other rooms, but she's still disheartened.
She attempts to banish the thoughts of what has just happened by thinking of something more frivolous. Like jewelry. She decides to go look for some, mostly as a distraction to what's going on right now, because she's fairly certain jewelry shouldn't be high on her list of things to think about right now, but she just saw a dead person and threw up so she doesn't really care. She figures the other hall would mostly be other rooms like hers, and she doesn't really think there'd be any jewelry there... not that she really checked, though she realizes she doesn't really want to go back in the direction of her room either in case that decideds to come back. She decides to go into door on the same wall as the eelvator, deciding to save the elevator for later.
There's a small placard next to the door that says "Dr. R. Rosembaum, Biotics" That name feels vaguely familiar to her, though she can't place it. Biotics, though, sounds like something vaguely medical, she thinks, so this quite possibly is, in fact, a hospital. Maybe that thing was a patient? Or something. She bites her lip in thought, before realizing she hasn't actually tried to open the door yet. It's not locked, so she goes in.
The room is different from what she was expecting, granted she wasn't really sure what she was expecting. The inside is decently lit, despite the lights not being on, from what she first thought was a window, but actually seems to be some sort of monitor displaying a strange landscape with red grass, and a white sky, designed so that it looks like it's being observed from the four-story-ish height you'd guess you're on. The room is fairly large, at least compared to the one she woke up in, the walls are red, with white birds along the top, and a plane white along the bottom. There's a door to her immediate left, it's different from the other doors, she thinks it might be a slide door, there's another door that looks like it on the end of the wall to her right. The carpet is red, and softer than the other carpets. Along the left wall are shelves, filled with an assortment of things, mainly nick-knacks, but some pictures too. Then there's a desk with some scientific looking devices she doesn't really recognize, and a microscope. And finally a tall cabinet of drawers sat at an angle. Immediately to her right is a small table topped with a statuette she doesn't recognize. Pressed into the corner there's a large device which she can't really figure out right now. It's got buttons and knows, and sticks, it looks like an arcade machine, but she's pretty sure it isn't. Going down the wall is another device, that has a tank on one end and a series of complex looking instruments on the other, A wardrobe that isn't missing one it's doors, and then... a standing mirror, fancy, with a black border. She narrows her eyes at it, she almost thinks she sees herself but realizes she can't possibly.
In the middle of the room is another weird device, it's more depressed into the ground than the one in her room. Near it, towards the back in room and a little off center, there's a white, wooden desk. In fact all the furniture in here has been that same stark white color, and actually made of wood, she realizes. She grumbles a little at this, thinking about how her monster making kidnappers are saving the good furniture for themselves. Then she remembers that there's actually a real monster and was actually kidnapped, and realizes she left the door open. She swiftly closes it before going back to the desk. It has a really out-of-date computer on it, and aside from that there's a picture in a gold frame, of two people, though their faces are blacked out, they're both women, and they both look like doctors. There's a small end table with two drawers in the back of the room. But sadly she finds no sign of jewelry, well maybe it's in one of the other rooms, but she's still disheartened.