Posts: 389
Joined: Apr 2016
Pronouns: variants of 'he'
Location: Above the stars; beneath the moon
RE: You have 23 Days Until Your Place of Business is Shut Down
07-14-2017, 02:39 AM
(This post was last modified: 02-15-2018, 12:51 AM by Xindaris.)
(07-09-2017, 11:08 PM)wiltingMyosotis Wrote: »> Let's try making that healing paste first.
You make a healing paste. It's not as hard as making a bomb, and when you're through you think the result looks pretty okay. Not perfect, but not bad at all. (-1 Supplement, -1 Magic Grass, -1 Wood Chip; +1 Healing Paste (3 Uses))
Now you've got enough to turn in all three of your requests and see whatever other requests Stahl has available.
>
Date: 1/9
Time: About Three quarters
Status & Inventory:
1626 Cole
Location: Syzygy - Sarah's Workshop
Character Status:
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SpoilerSarah Kennigan:
Barely Scratched,
Just Okay
Weapon: Basic Staff
Armor: Normal Clothes
Accessory: None
Skills:
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SpoilerEther Light: A self-defense technique from Master. Non-elemental magic attack, any 1 square.
Dave Barrett:
Barely Scratched,
Just Fine
Weapon: Hatchets
Armor: Normal Clothes
Accessory: None
Skills:
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Spoiler- Hatchet Throw: Throw a hatchet in any of 8 directions. Does physical damage to whatever it hits first.
- Slice & Dice: Chop-chop-chop-chop! Attempts 5-10 normal attacks, all on the same target, at reduced accuracy.
Fee: 0 Cole
Miranda (???):
Uninjured,
Fine
Weapon: Knight's Sword
Armor: Knight's Armor
Accessory: None
Skills:
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Spoiler- Zero Motivation (passive): Eh. Miranda has less energy states than normal (Exhausted, Okay, Fine). It costs energy to perform regular move and attack actions in battle. Active skills require a large percentage of her maximum energy.
- Chill (passive): Whatever, it's fine. Miranda regains a small amount of energy anytime she isn't doing anything, regardless of if it's out of town or even in the middle of a battle.
- Spin Slash: Gotta respect the classics. Slashes everything in the 8 tiles surrounding Miranda for physical damage.
- Lazy Combo: Way too much effort. Performs six normal attacks in a row (which can have distinct targets), and then lacks the motivation to do anything at all for the next two turns (Chill is disabled during these turns).
- Slack Off (3/3): Miranda's favorite activity. Doesn't accomplish anything immediate, but restores a moderate amount of energy instead of spending it. Has a 2-turn cooldown and only works 3 times per battle.
Fee: 500 Cole
Dual Techs:
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SpoilerSarah & Dave:
Ether Hatchet (Hatchet Throw + Ether Light): Do the thing! Targets any enemy on a straight line from Dave which he could hit with Hatchet Throw. Deals physical damage to the target and then magical damage to anything in the 3x3 square centered on the target.
All other info
A/N:
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SpoilerIt's fine, I could've guessed at what to use but prefer to give a choice when I can.