RE: Four.
07-09-2017, 04:12 AM
(This post was last modified: 07-09-2017, 05:28 AM by Arcanuse.)
>Hm. Seems our connection got a tad fuzzy there.
>Let me check what we have in stock.
>Let me check what we have in stock.
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SpoilerOh dear. This won't do at all...
I had planned on picking out a nice easy enemy for practice with oh, a nice frowning slime. Unfortunately, Barnabas our Bonobo in charge of shipping these things sent the wrong package.
bad Barnabas, no bananas for you tonight
Regardless, we managed to find the file on what monster we shipped in.
The good news is it's a rather easy monster. A few tricks, but nothing special.
The bad news is we, that is to say, Barnabas input the wrong coordinates. So it should show up at some point in the future, but not right now.
The worse news is it's a tricky critter outside combat, generally making a creepy nuisance of itself. Running off with keys, sneaking up behind you and making loud honking noises before running away, that sort of thing.
Critter File
Additionally, Barnabas offers their formal apology and will ensure that this won't happen again. Won't you Barnabas? "ook."
I had planned on picking out a nice easy enemy for practice with oh, a nice frowning slime. Unfortunately, Barnabas our Bonobo in charge of shipping these things sent the wrong package.
bad Barnabas, no bananas for you tonight
Regardless, we managed to find the file on what monster we shipped in.
The good news is it's a rather easy monster. A few tricks, but nothing special.
The bad news is we, that is to say, Barnabas input the wrong coordinates. So it should show up at some point in the future, but not right now.
The worse news is it's a tricky critter outside combat, generally making a creepy nuisance of itself. Running off with keys, sneaking up behind you and making loud honking noises before running away, that sort of thing.
Critter File
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Spoiler
Honkit
Trivia
Vaguely modeled after a certain clown, the Honkit is a relatively weak target suitable for early-intermediate adventurers who know combat 101, and are ready for combat 102.
Strength/Weaknesses
Honkit's are fairly fragile, with no particular weakness.
Honkit's tend to travel in packs, if you see one Honkit you can expect several more to be in the area.
Despite their goofy appearance, and waddling motions, they can move with surprising speed.
Grace on the other hand, is not their strong suit. It's rather easy to trip them up, and neutralize them that way. They can't get up without assistance.
Techniques
Headbutt - Little to no damage, good odds of knocking targets over.
Honk - Other than being a particularly creepy honk, no effect.
Head Shake - Starts shaking it's head, flinging miscellaneous objects out of its hair. Such as banana peels, bicycle horns, circus snacks, and whatever else it may have picked up.
Honkit
Trivia
Vaguely modeled after a certain clown, the Honkit is a relatively weak target suitable for early-intermediate adventurers who know combat 101, and are ready for combat 102.
Strength/Weaknesses
Honkit's are fairly fragile, with no particular weakness.
Honkit's tend to travel in packs, if you see one Honkit you can expect several more to be in the area.
Despite their goofy appearance, and waddling motions, they can move with surprising speed.
Grace on the other hand, is not their strong suit. It's rather easy to trip them up, and neutralize them that way. They can't get up without assistance.
Techniques
Headbutt - Little to no damage, good odds of knocking targets over.
Honk - Other than being a particularly creepy honk, no effect.
Head Shake - Starts shaking it's head, flinging miscellaneous objects out of its hair. Such as banana peels, bicycle horns, circus snacks, and whatever else it may have picked up.
Quiet. Good for an unusual opinion. Doesn't talk much.