FADT ground rules and FADTDT

FADT ground rules and FADTDT
#8
RE: FADT ground rules and FADTDT
True, true, but I do feel a graveyard does prevent a topic that is on definite hiatus, or a cancelled adventure from getting necromancy'd. The graveyard isn't about not updating, but it is about preventing a topic that won't be updating from getting questions about when the next update is going to be. Possibly a sort of "on hold" shelf sort of situation.
The Cradle is more about preventing the forumventures section with getting cluttered with new adventures that may never actually move past the first two pages of the topic, and reducing competition between new and old adventures for reader attention. It also gives a way for people looking for something completely new to the forums to find it easily, and find a way to help people get off their feet.

It is a little bit serious, but I think that if done right it doesn't have to overtake the casual nature of eagletime.
(I'm also not sure what other methods could work to ensure a more organized forum with reduced clutter. My first idea was just increasing topics displayed per page, but that's just not clutter reducing)
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Messages In This Thread
FADT ground rules and FADTDT - by Schazer - 04-19-2017, 02:42 PM
RE: FADT ground rules and FADTDT - by Fellow - 04-19-2017, 06:09 PM
RE: FADT ground rules and FADTDT - by Schazer - 04-19-2017, 10:41 PM
RE: FADT ground rules and FADTDT - by a52 - 04-20-2017, 04:52 AM
RE: FADT ground rules and FADTDT - by LoverIan - 06-25-2017, 09:24 PM
RE: FADT ground rules and FADTDT - by a52 - 06-26-2017, 01:05 AM
RE: FADT ground rules and FADTDT - by LoverIan - 06-26-2017, 01:32 AM
RE: FADT ground rules and FADTDT - by Schazer - 06-26-2017, 01:44 AM
RE: FADT ground rules and FADTDT - by a52 - 06-26-2017, 03:34 AM
RE: FADT ground rules and FADTDT - by Schazer - 06-26-2017, 03:37 AM
RE: FADT ground rules and FADTDT - by Tuesbirdy - 06-26-2017, 04:39 AM
RE: FADT ground rules and FADTDT - by LoverIan - 06-27-2017, 05:24 AM