RE: Consistency
11-21-2012, 06:37 AM
(11-15-2012, 07:07 AM)AgentBlue Wrote: »Begin the Fogel Wars.
You've looked over the map again, and you're drawn towards one conclusion. East Fogel and West Fogel are the nations you need to draw into a war with each other.
If either of those falls, North Fogel will be sure to swoop in and take on the weakened victor. But that will only draw South Fogel into the fight. And Central Fogel is sure to get involved somewhere along the line.
If you play your cards right, you can then unite the warring nations, and prop up a puppet ruler to do your bidding. The rest of the continent would have a tough time standing up to the new Nation of Fogel.
All that's well and good, but there's one key detail still missing. You need to actually start the war. And East Fogel and West Fogel have had unusually good relations for the last decade.
How are you going to get them to war? The entire plan hinges on this, you'll need to think of something cunning.
(11-15-2012, 09:20 AM)SeaWyrm Wrote: »>Spend exactly three turns aiming your shot.
Three turns? That's a lot... but the bonuses are pretty substantial. Still, there's a lot your opponent could do while you're aiming...
Enough waffling. Even in the worst case, you shouldn't be out of the game after this. You might be in a tough position, but you stand to gain a lot two. You opt to spend three turns aiming your shot.
The opponent seems baffled. They weren't expecting this. That may be a good sign, but it could also mean they're considering a risky play that's a lot safer with two free turns.
Finally, they decide. They spend one turn charging up a spell, and on the second, they cast a Sphere of Darkness spell.
Your third turn comes up. You're done aiming, but there's a problem. With this Sphere of Darkness, the photo's not going to come out well.
Still, your camera's going to stay in position. If you can figure out a way to dispose of the Sphere and keep your opponent from moving the subject until you have a free turn, you may just make it out of this, and with a big point bonus from the photo.
So what's your next move? Think carefully now.
(11-15-2012, 02:54 PM)cyber95 Wrote: »Allah Kart
You decide to challenge the alien leader to one of your favorite games, Allah Kart! This racing game, by the makers of Bible Fighter, pits various figures from the Islamic faith against each other in a go-kart race through the Middle East!
(The prophet Mohammed does not appear anywhere in the game.)
The alien leader accepts. He's confident he can outdo you in any pathetic Earth game. You're nervous, but you're also really good at Allah Kart. You can win this... probably.
So, which racer will you play as?
(11-15-2012, 03:45 PM)btp Wrote: »> Stop using acronyms.
NW! AAC! YWUATAYL! ST!
WTF?
GGGHSHASIDHGIHL!
WWYD?
(11-16-2012, 03:10 AM)Crowstone Wrote: »