RE: Let's Burn Up a Character
11-16-2012, 11:06 PM
Wordbearer it is. The dwarf leaves his job as a tinkerer to go travel between settlements, carrying news and messages. He learns about the various dwarven holds across the land, and picks up a certain quirkiness to his mannerisms, absorbed from the wide variety of cultures and traditions he encounters.
Stats:
One lifepath left. Should he
-Remain among the guilders to be a merchant or apprentice craftsman?
-Return to the clansmen to pick up an agricultural trade?
-Join the dwarven host and become a soldier?
Please do rank these, as we've been getting a lot of ties.
Stats:
One lifepath left. Should he
-Remain among the guilders to be a merchant or apprentice craftsman?
-Return to the clansmen to pick up an agricultural trade?
-Join the dwarven host and become a soldier?
Please do rank these, as we've been getting a lot of ties.