Posts: 389
Joined: Apr 2016
Pronouns: variants of 'he'
Location: Above the stars; beneath the moon
RE: You have 25 Days Until Your Place of Business is Shut Down
04-30-2017, 07:16 PM
(This post was last modified: 05-01-2017, 02:43 PM by Xindaris.)
(04-29-2017, 10:13 PM)infuriatingCrimson Wrote: »>In my opinion, we should go ahead and fight the group. We are as strong as we will get, since we just started our expedition. Besides, the only real worry are the wolves. Puni seem to be exceptionally useless in battle.
What do you guys think?
(04-30-2017, 04:37 PM)Derelict Wrote: »> Yeah, let's do it. Focus on the wolves first, then the punis.
> After all, monsters of low-level dungeons always guard the best game-breaking treasure! ...Right?
> Eh, they may have something of interest at the very least. Or some new paths to explore.
You decide to take on the monsters, drawing your weapons and moving toward them. The monsters, taking note, also tense up for a fight.
A battle is joined!
The wolves take the first move, both charging toward the party.
Their more roundabout paths prevent them from tackling, but on reaching the party both wolves pounce at Dave with their claws, managing to get some light scratches through his efforts to dodge.
The Puni stares blankly into space.
(Reminder: The Ether Hatchet Dual Tech is still untested.)
>
Date: 1/7
Time: About three quarters
Status & Inventory:
1626 Cole
Location: Nearby Forest - Forest Entrance
Character Status:
Show Content
SpoilerSarah Kennigan:
Uninjured,
Just Fine
Weapon: Basic Staff
Armor: Normal Clothes
Accessory: None
Skills:
Show Content
SpoilerEther Light: A self-defense technique from Master. Non-elemental magic attack, any 1 square.
Dave Barrett:
Barely Scratched,
Energetic
Weapon: Hatchets
Armor: Normal Clothes
Accessory: None
Skills:
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SpoilerHatchet Throw: Throw a hatchet in any of 8 directions. Does physical damage to whatever it hits first.
Fee: 0 Cole
Miranda (???):
Uninjured,
Fine
Weapon: Knight's Sword
Armor: Knight's Armor
Accessory: None
Skills:
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Spoiler- Zero Motivation (passive): Eh. Miranda has less energy states than normal (Exhausted, Okay, Fine). It costs energy to perform regular move and attack actions in battle. Active skills require a large percentage of her maximum energy.
- Chill (passive): Whatever, it's fine. Miranda regains a small amount of energy anytime she isn't doing anything, regardless of if it's out of town or even in the middle of a battle.
- Spin Slash: Gotta respect the classics. Slashes everything in the 8 tiles surrounding Miranda for physical damage.
- Lazy Combo: Way too much effort. Performs six normal attacks in a row (which can have distinct targets), and then lacks the motivation to do anything at all for the next two turns (Chill is disabled during these turns).
- Slack Off (3/3): Miranda's favorite activity. Doesn't accomplish anything immediate, but restores a moderate amount of energy instead of spending it. Has a 2-turn cooldown and only works 3 times per battle.
Fee: 500 Cole
All other info
A/N:
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SpoilerI'm not even sure there was a choice to focus on the Puni first, given their respective behaviors.