RE: REFUGEVILLE
03-21-2017, 02:45 PM
(This post was last modified: 03-21-2017, 02:54 PM by smuchmuch.)
Well healing them then freeing them would be a big gamble.
-On one hand we could /definitively do with some extra stronger, more body abled people.
-On the other hand, there is little garantee they won't jsut y'know, once healed and later when out guard is down, betray us and pillage the village before fleeing also even if they dodn't their very presence will change the social dynamycs of the group.
Also more mouth for feed and those are bi un's.
Killing them is a somewhat /safe option short term (and moon might would be great) as would seeling them into slavery but I'd rather not piss off Zalana, her help would be invaluable against the signet.
Eh, ASSUMING we have enough food to afford that charge, for now let's keep them tied up, alive and healed. We'll see how they are once healed. Just make sure to keep some of those poison lances at bay when they make their choice.
The ability to turn into wolves is great for hunting but we should really get to find some alternate sources of food nontheless.
Someone start fishing int he river, someone else foragin around for eatable fruits and berries before we can finaly get some agriculture going.
.. okay this is going to sound a little grim but those mercenaries corpses that weren't poisoned.. are they .. eadable ? Or maybe rimmwulf will wna tthem, they're already deadso i ddon't see why Zalana would get pissed at us.
Otherwise jsut tie them up to poles as warning.
-On one hand we could /definitively do with some extra stronger, more body abled people.
-On the other hand, there is little garantee they won't jsut y'know, once healed and later when out guard is down, betray us and pillage the village before fleeing also even if they dodn't their very presence will change the social dynamycs of the group.
Also more mouth for feed and those are bi un's.
Killing them is a somewhat /safe option short term (and moon might would be great) as would seeling them into slavery but I'd rather not piss off Zalana, her help would be invaluable against the signet.
Eh, ASSUMING we have enough food to afford that charge, for now let's keep them tied up, alive and healed. We'll see how they are once healed. Just make sure to keep some of those poison lances at bay when they make their choice.
The ability to turn into wolves is great for hunting but we should really get to find some alternate sources of food nontheless.
Someone start fishing int he river, someone else foragin around for eatable fruits and berries before we can finaly get some agriculture going.
.. okay this is going to sound a little grim but those mercenaries corpses that weren't poisoned.. are they .. eadable ? Or maybe rimmwulf will wna tthem, they're already deadso i ddon't see why Zalana would get pissed at us.
Otherwise jsut tie them up to poles as warning.