I made a Mafia game, but it's way too complex...

Poll: What should I do?
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Run it with a disclaimer, telling people that a full game probably won't happen.
33.33%
7 33.33%
New Mafia: Players submit roles which you modify (to "balance" the game) and give to random players on game start.
4.76%
1 4.76%
New Mafia: Players submit their role name and you make whatever.
14.29%
3 14.29%
New Mafia: Design a mafia, but make it simpler! Duh.
4.76%
1 4.76%
One of 2 or 3 but all done in a day! Challenge up!
4.76%
1 4.76%
Make a mafia in under an hour and throw it at us.
14.29%
3 14.29%
A random one of the above.
14.29%
3 14.29%
Don't run a mafia.
9.52%
2 9.52%
Total 21 vote(s) 100%
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I made a Mafia game, but it's way too complex...
#6
RE: I made a Mafia game, but it's way too complex...
Let's look at the continuous mafia equation:
d/dt p̃m(t)=-m/(N-2t)p̃m(t)+(m+1)/(N-2t)p̃m+1(t)
Solving this equation, we get
m(t)=MCm(1-√(1-2t/N))M-m√(1-2t/N)m,
which we can convert to 〈m̃〉(t)=M√(1-2t/N), which is always decreasing over time, so a low-quality mafia game is more likely to survive the later in time.

So go on ahead, there should be no problems whatsoever.
🐦🐙🐙[Image: nifOFwR.png]🐙🐙


Messages In This Thread
RE: I made a Mafia game, but it's way too complex... - by Kíeros - 03-15-2017, 08:38 PM