RE: TAKE X (2-7-17: Final chapter start!)
02-08-2017, 01:41 AM
> Select Duximas Peteia.
Your name is Duximas. You've spent the last few days scoping out Vezretti. It's definitely way skeevier here than you remember it being. Over some conversations with Krytikas, you've managed to put together a pretty good picture of what's happened. Turns out Krytikas still has access to the information contained within her library - the one in the Centrality that contains the sum total of all secrets held by mortals and deities alike. Krytikas reassured you that the One Goddess hadn't yet managed to break the lock and take the library for herself.
There was this shade named Ione. (Krytikas also gave you the rundown on shades. That was a story long enough to fill a sixteen-page book.) Ione got attacked by a mortal, Sienna Travler. Ione used her innate shade abilities to trap Sienna in the void within her, but she didn't count on Sienna being able to mimic her. Using the same skills, Sienna took control of Ione's body.
Then Sienna found her way to a mountaintop. It's well-known lore that if a mortal makes it to the peak of the tallest mountain, they must be granted an audience with a deity. (It was a responsibility you'd all shunted off on Monitor, on the grounds that he had the least to do at any given time. In retrospect, that may not have been a good move.) She called an audience with Monitor, then used the void element's natural invisibility to divinity to slip under his notice. Then, the same way she hijacked Ione, she hijacked Monitor.
Then Sienna began rewriting history. There were a few false starts at first - Krytikas mentioned to you that Sienna was hiding several secrets about how she had to threaten a bunch of beings into getting it right, and neither of you could figure out who she was referring to. During the same time period, Sienna trapped you and your colleagues in the Normal Place and (directly and not) killed off everyone but you, Krytikas, Breza, and Tukha.
That brings you to now. Specifically, the two of you just saw the One Goddess, as she's calling herself, in person. She appeared out of the shadows, grabbed Krytikas' staff from her, and started threatening her, but then - with no warning - she just... left.
You think you probably ought to leave Vezretti. Krytikas has suggested that the two of you get cracking on finding Breza and Tukha. You're finding it hard to argue with that.
As you recover from the shock, you consider the most prudent course of action to take.
> Select Sienna Travler.
Your name is Sienna. There's a hand on your shoulder. It's dragging you back through the door. You're not exceptionally pleased about this, not least of all because of how close this will bring you to the goddess who wants to kill you.
You kind of feel like you got a raw deal here. There was supposed to be some wild goddess-killing weapon or something down here. Instead, all you got was a weird person who won't let go of your shoulder. Maybe you were supposed to go through the other door.
As you fall back through the door, you can finally see the person who you've been talking to. She looks familiar in an infuriatingly vague way. "I'm sticking with you for now," she says. "I need to get up to speed on what's happened."
"For starters, the One Goddess is out there, and she wants to kill me," you say.
The woman frowns. "The One Goddess? Hm..." She thinks a moment. "About your height, cloaked entirely in darkness, moves through shadows?"
You nod.
"So that's what she's going by now," the woman muses. "She's moved up in the world. Look, Travler-but-not, if I'm right, the One Goddess is actually another version of you, somehow. She stole my body."
"I could be wrong, but your body looks like it's right here," you say.
She nods. "When that Sienna stole it, she shunted my mind back to my realm. I was able to regenerate from there, which, to be fair, I don't think either of us knew I could do." She clasps your hand and shakes it firmly. "My name is Raptis. Ione Raptis."
"Well met," you say. "By the way, I do want to emphasize that the One Goddess is literally right outside the--"
The entrance is gone - there's just a wall there now. The One Goddess must have swiped the orbs and closed the hole.
"Right outside the what?" Ione asks.
You shake your head. "Never mind. Let's get that other door open."
Despite your best efforts, though, the door remains shut. Maybe there's a failsafe in place that locks the doors when the orbs aren't in place.
"Looks like we're trapped," Ione says, entirely too calmly for the situation in your opinion. "Not a problem, though. You know how Travler Prime moves through shadows?"
"She learned it from me."
> Select Palmer Deadman.
Your name is Palmer, and you've finally made some progress in unweaving this mess. After the encounter with Blue in Khetaqa, you made your way to Vezretti. After rubbing some elbows there, you began moving up in the world, so to speak - the higher-ups in the Church began to trust you.
All of it was to one single end: you wanted an audience with Church head Pia Amata so you could find out exactly what happened after you fought that shadow woman. Well, you know some of what happened - you died a bunch of times - but you'd like to know more of the details. And Pia Amata? You're pretty certain she's right behind this door.
After you pry information out of her, you're going to fix everything.
You're less clear on how you're going to do that.
Your name is Duximas. You've spent the last few days scoping out Vezretti. It's definitely way skeevier here than you remember it being. Over some conversations with Krytikas, you've managed to put together a pretty good picture of what's happened. Turns out Krytikas still has access to the information contained within her library - the one in the Centrality that contains the sum total of all secrets held by mortals and deities alike. Krytikas reassured you that the One Goddess hadn't yet managed to break the lock and take the library for herself.
There was this shade named Ione. (Krytikas also gave you the rundown on shades. That was a story long enough to fill a sixteen-page book.) Ione got attacked by a mortal, Sienna Travler. Ione used her innate shade abilities to trap Sienna in the void within her, but she didn't count on Sienna being able to mimic her. Using the same skills, Sienna took control of Ione's body.
Then Sienna found her way to a mountaintop. It's well-known lore that if a mortal makes it to the peak of the tallest mountain, they must be granted an audience with a deity. (It was a responsibility you'd all shunted off on Monitor, on the grounds that he had the least to do at any given time. In retrospect, that may not have been a good move.) She called an audience with Monitor, then used the void element's natural invisibility to divinity to slip under his notice. Then, the same way she hijacked Ione, she hijacked Monitor.
Then Sienna began rewriting history. There were a few false starts at first - Krytikas mentioned to you that Sienna was hiding several secrets about how she had to threaten a bunch of beings into getting it right, and neither of you could figure out who she was referring to. During the same time period, Sienna trapped you and your colleagues in the Normal Place and (directly and not) killed off everyone but you, Krytikas, Breza, and Tukha.
That brings you to now. Specifically, the two of you just saw the One Goddess, as she's calling herself, in person. She appeared out of the shadows, grabbed Krytikas' staff from her, and started threatening her, but then - with no warning - she just... left.
You think you probably ought to leave Vezretti. Krytikas has suggested that the two of you get cracking on finding Breza and Tukha. You're finding it hard to argue with that.
As you recover from the shock, you consider the most prudent course of action to take.
> Select Sienna Travler.
Your name is Sienna. There's a hand on your shoulder. It's dragging you back through the door. You're not exceptionally pleased about this, not least of all because of how close this will bring you to the goddess who wants to kill you.
You kind of feel like you got a raw deal here. There was supposed to be some wild goddess-killing weapon or something down here. Instead, all you got was a weird person who won't let go of your shoulder. Maybe you were supposed to go through the other door.
As you fall back through the door, you can finally see the person who you've been talking to. She looks familiar in an infuriatingly vague way. "I'm sticking with you for now," she says. "I need to get up to speed on what's happened."
"For starters, the One Goddess is out there, and she wants to kill me," you say.
The woman frowns. "The One Goddess? Hm..." She thinks a moment. "About your height, cloaked entirely in darkness, moves through shadows?"
You nod.
"So that's what she's going by now," the woman muses. "She's moved up in the world. Look, Travler-but-not, if I'm right, the One Goddess is actually another version of you, somehow. She stole my body."
"I could be wrong, but your body looks like it's right here," you say.
She nods. "When that Sienna stole it, she shunted my mind back to my realm. I was able to regenerate from there, which, to be fair, I don't think either of us knew I could do." She clasps your hand and shakes it firmly. "My name is Raptis. Ione Raptis."
"Well met," you say. "By the way, I do want to emphasize that the One Goddess is literally right outside the--"
The entrance is gone - there's just a wall there now. The One Goddess must have swiped the orbs and closed the hole.
"Right outside the what?" Ione asks.
You shake your head. "Never mind. Let's get that other door open."
Despite your best efforts, though, the door remains shut. Maybe there's a failsafe in place that locks the doors when the orbs aren't in place.
"Looks like we're trapped," Ione says, entirely too calmly for the situation in your opinion. "Not a problem, though. You know how Travler Prime moves through shadows?"
"She learned it from me."
> Select Palmer Deadman.
Your name is Palmer, and you've finally made some progress in unweaving this mess. After the encounter with Blue in Khetaqa, you made your way to Vezretti. After rubbing some elbows there, you began moving up in the world, so to speak - the higher-ups in the Church began to trust you.
All of it was to one single end: you wanted an audience with Church head Pia Amata so you could find out exactly what happened after you fought that shadow woman. Well, you know some of what happened - you died a bunch of times - but you'd like to know more of the details. And Pia Amata? You're pretty certain she's right behind this door.
After you pry information out of her, you're going to fix everything.
You're less clear on how you're going to do that.