RE: REFUGEVILLE
01-26-2017, 06:52 AM
(This post was last modified: 01-26-2017, 11:31 AM by Mayu_Zane.)
(01-13-2017, 03:39 AM)Arcanuse Wrote: »Certainly. The people want Rimewulf, and Rimewulf they shall have. Aside from that, have we considered building a basement below the house? Having more storage room couldn't hurt.
(01-15-2017, 06:11 AM)Schazer Wrote: »Let Relief sleep in your house with you you damn cowards
(01-13-2017, 11:06 AM)smuchmuch Wrote: »Rimwulf it'll be for now, then. However we will tell the merchant we are interested in more such unused shrines should he manage to get his ... hands ? (legs ? claws ?) on more.
.... Although if we're the "Guiding Ghosts" of the Vereza Race shouldn't we get a shrine too ? :p
We're gonna need more buildings soon, that much is sure. Maybe a shed or two to cover things from the rain.
The people have chosen to dedicate their first shrine to Rimewulf. The moon appears for a brief moment, the god’s howl echoing across the sky. His rune is engraved on the crystal shrine, a mark of devotion.
With that settled, the people discuss how they can make their home more defensible and create more shelter. They concluded that digging underground, like what Kori’s people did, would be viable. They lack shovels though, and begin their project by digging with their nails.
The work is immensely painful and tiring, but they are able to make a simple underground room, enough space for 4 more people.
Night falls, and the people discover with amazement that they can, indeed, transform into wolves at will with Rimewulf’s blessing.
Relief can even speak with the people in their transformed state, and he shares barks of approval.
Rimewulf reveals that he shall share more of his power if the people perform sacrifices at his shrine. He hungers for the blood of leaf-eaters and the smell of bone.
The people are eager to try out their new forms. Two of them wish to explore some of the land outside of the settlement’s territory, but the others fear they might get abducted by the Signet.
As they argue, an undead creature appears across the river.
Its body twisted by the pain of a ceaselessly repeating death, the only way to send it to the afterlife without a blessing is to destroy the head or burn it completely. This one was once a fisherman. Now it is a ghoul, a tortured soul whose only comfort is from spreading the Undead Curse unto the living. Lacking any sense for hunting but sight, they move in random directions.
It is mercifully dark, and the ghoul should not be able to see them unless it crosses the river. For now, it seems to be standing still, as if waiting for a signal.
A lone ghoul is a minor threat, but they will scream when they find prey. Their screams can carry far, alerting both undead and their creators, the Signet. A single bite from a ghoul will end a mortal’s life, forever.
The people argue again. Should they hide in the house? Attack the ghoul in wolf form in the hopes of achieving a stealthy kill? Rimewulf assures his followers that the Undead Curse has no effect if one swallows their blood; the Curse only works if the ghoul succeeds in biting someone.
The people have enough branches to make their own torches, a good weapon against the undead. It takes three branches to make an adequate torch, but the light might attract more ghouls.
Kori begs them to hide in the house.
>_
Population: 5 out of 9 shelter spaces
Wealth: 3 crumbits
Animals:
1 Dog (Relief)
Plants:
12 tapioca (seedling)
10 mangould (sapling)
Weapons:
Iron Knife x 1
Stone Axe x 1
Stockpile:
40 branches
4 mushrooms
Buildings:
1 stone house (with basement)
1 shrine
Blessings:
Devoted Wolfpack: Rimewulf’s followers can transform into wolves at night, granting faster movement, enhanced senses and combat strength.
Curses:
Marked By The Signet - The Signet will never stop sending scouts.