RE: TAKE X (1-8-17: A travesty)
01-08-2017, 04:53 PM
(This post was last modified: 01-09-2017, 04:52 AM by flairina.)
This battle is REALLY disadvantageous for us. I do not see us winning this. Don't know if fleeing is an option though... given Palmer's battle, probably not. There's a possibility that using Void Cloak and then distracting him could work, but I don't think we CAN distract him like this, so let's assume we're stuck in this fight and go from there.
If Aura of Death was an actual skill Blue just used, we can use mimic on it, and potentially gain immunity to it. However, we don't know if that's Tzarth's infusion protecting Blue from it, or that we would gain immunity to an aura of death other than our own, or that we wouldn't just DOUBLE the rate of health drain from that. So that's a kind of shaky plan. Roulette is even more of a crapshoot though; we don't even know what skills Sienna has learned in the past so who knows if they'd be of any use. Ammon skill B we similarly have no idea of the effects, but it seems even less likely to help than Roulette (they're AMMONS). Regular options probably ain't gonna help much here... dang, there has to be some way out of this. Blue's actual durability is no different than a normal person's I don't think (he's been knocked out twice now, once while in a similar sort of state), so if we could get an ammon to just hit him over the head from behind it might work... assuming the death aura doesn't prevent that, anyways. Anyone have any thoughts?
If Aura of Death was an actual skill Blue just used, we can use mimic on it, and potentially gain immunity to it. However, we don't know if that's Tzarth's infusion protecting Blue from it, or that we would gain immunity to an aura of death other than our own, or that we wouldn't just DOUBLE the rate of health drain from that. So that's a kind of shaky plan. Roulette is even more of a crapshoot though; we don't even know what skills Sienna has learned in the past so who knows if they'd be of any use. Ammon skill B we similarly have no idea of the effects, but it seems even less likely to help than Roulette (they're AMMONS). Regular options probably ain't gonna help much here... dang, there has to be some way out of this. Blue's actual durability is no different than a normal person's I don't think (he's been knocked out twice now, once while in a similar sort of state), so if we could get an ammon to just hit him over the head from behind it might work... assuming the death aura doesn't prevent that, anyways. Anyone have any thoughts?