RE: Vial: A puzzle game
08-24-2012, 02:52 AM
Actual progress!
After a week or so of thinking about it, I now have a full list of mechanisms and enemies. I haven't figured out the exact details of enemy behavior yet, but I know what specifically I'm putting into the game!
So, the next step is finding some graphics, placeholders or otherwise, and programming some of these crazy mechanisms. Once I've got a decent start on that, expect a demo; hopefully I can have something substantial to show before my birthday in about a month.
After a week or so of thinking about it, I now have a full list of mechanisms and enemies. I haven't figured out the exact details of enemy behavior yet, but I know what specifically I'm putting into the game!
So, the next step is finding some graphics, placeholders or otherwise, and programming some of these crazy mechanisms. Once I've got a decent start on that, expect a demo; hopefully I can have something substantial to show before my birthday in about a month.