RE: Adventurers plops, ripe for the grabbing
10-24-2016, 07:50 AM
You are an assassin being chased by the ghosts of your victims and you have to keep moving to another country before the next full moon or else your victims will kill you and turn you into their personal zombie slave. Your goal is to find a way to exorcise the ghosts once and for all. Suicide is not going to work, because the curse activates as soon as you die.
You are a nomadic house, seeking a town with other houses that would welcome you. The problem: Your design is so awful that other houses respond to your presence as if you were diseased.
You are a nomadic house, seeking a town with other houses that would welcome you. The problem: Your design is so awful that other houses respond to your presence as if you were diseased.