RE: TAKE X (10-16-16: A need to vent)
10-16-2016, 06:05 PM
> Don't waste the time.
You eventually decide that now is not the time to worry about opening the safe. Even if the thing you're looking for is in there, you can always duck back later to double-check when you're not in danger of getting caught.
You pull the vent shut after you, figuring that it might help obscure your escape route.
It's dark inside the vent, not to mention cramped - you don't even have room to stand up. You're no stranger to cramped air vents, though. Once, you spent five days inside an air vent waiting for a manhunt to die down. The worst part of it was that the guards weren't even looking for you, but you figured that "I didn't have anything to do with the murder; I just wanted to steal the victim's ancient book" wasn't going to fly.
Anyway, you don't see Justice anywhere, but since pretty much all you can see is faint light coming from what are presumably other grates in the air vent, that's not terribly surprising.
You eventually decide that now is not the time to worry about opening the safe. Even if the thing you're looking for is in there, you can always duck back later to double-check when you're not in danger of getting caught.
You pull the vent shut after you, figuring that it might help obscure your escape route.
It's dark inside the vent, not to mention cramped - you don't even have room to stand up. You're no stranger to cramped air vents, though. Once, you spent five days inside an air vent waiting for a manhunt to die down. The worst part of it was that the guards weren't even looking for you, but you figured that "I didn't have anything to do with the murder; I just wanted to steal the victim's ancient book" wasn't going to fly.
Anyway, you don't see Justice anywhere, but since pretty much all you can see is faint light coming from what are presumably other grates in the air vent, that's not terribly surprising.