RE: [Fortuna]: 10/5 Today is make your own title day
10-07-2016, 12:03 AM
I will now be calling for a vote on a few of the options! Please pick one of the below. (Also next update might take awhile, I'm in Florida so the power might go out or something)
> Ask Hasty to run inside, put Blu in his inventory and run out.
> Ask Hasty to take the gun and go in to room 4 to save Blu. Lock doors if he doesn't come back in a set amount of time.
> Attempt to convince Nova to leave the cup room. (If you vote for this please put how you want to try)
> Tell everyone to get in a room. Then, door lock the whole ship, leaving Blu and the clockworks in room 4.
(If any suggestions were left out then it's because it would have the same outcome as one of the others here.)
Also Helios advice was asked for so here's our patron talking about it (this will be placed in the next update.)
I wish to allow you to come up with your own solution, but I will promise you that if you mess up on this test I will assist you with the rest of this event. All I will give to you now is that the knifes were a decoy, a tool in distracting you from what you really should have focused on.
We should just tell them the correct answer now! The correct answer to this problem is to leave a few people out in the hallway, then lock the doors! The people outside can start a fire out of room 4's doors, then we open room 4's doors as soon as possible and anything that leaps out, also known as all the clockworks, will burn! I don't understand the attachment to this Blu.
If that was Nikki or a random non infected kuppa in that room, we would be closing it! We can throw a few sad words using Marble's charm to make it seem like we decided this was the last idea we could think about, and that we feel, really, really, bad about it. We have the stats! We can do it! As Nike would say, just do it!
> Ask Hasty to run inside, put Blu in his inventory and run out.
> Ask Hasty to take the gun and go in to room 4 to save Blu. Lock doors if he doesn't come back in a set amount of time.
> Attempt to convince Nova to leave the cup room. (If you vote for this please put how you want to try)
> Tell everyone to get in a room. Then, door lock the whole ship, leaving Blu and the clockworks in room 4.
(If any suggestions were left out then it's because it would have the same outcome as one of the others here.)
Also Helios advice was asked for so here's our patron talking about it (this will be placed in the next update.)
_______________________________________________
[Hey Helios, what should we do in this situation?]
[Hey Helios, what should we do in this situation?]
I wish to allow you to come up with your own solution, but I will promise you that if you mess up on this test I will assist you with the rest of this event. All I will give to you now is that the knifes were a decoy, a tool in distracting you from what you really should have focused on.
We should just tell them the correct answer now! The correct answer to this problem is to leave a few people out in the hallway, then lock the doors! The people outside can start a fire out of room 4's doors, then we open room 4's doors as soon as possible and anything that leaps out, also known as all the clockworks, will burn! I don't understand the attachment to this Blu.
If that was Nikki or a random non infected kuppa in that room, we would be closing it! We can throw a few sad words using Marble's charm to make it seem like we decided this was the last idea we could think about, and that we feel, really, really, bad about it. We have the stats! We can do it! As Nike would say, just do it!