RE: [Fortuna]: 9/22 Puzzle 001
09-23-2016, 01:34 AM
(This post was last modified: 09-23-2016, 02:21 AM by TangledAlmond.)
I just spent an unnecessary amount of time determining what I think would be the optimal scenario. Here it is.
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Spoiler
Room 1
Nova
Room 2
Nikki
Room 3
Citrine, One-Punch
Room 4
Phlodur, Hasty
Room 5
Cobalt, Andrus, Shetlock, Bob, Nicko, Cea
Room 6
Blu, Marble, Cleo
Room 7
Empty
Yes, I spent hours making this needlessly detailed diagram just because it helps to think visually... shut up.
I based some of this off of stat sheets. The only stat sheets we know of are our crew (Nikki, Marble, Cea, Cleo), Shetlock, Noverus, and Cobalt. However, Nova and Cobalt aren't moving from their rooms so we can disregard their sheets for the most part, which is lucky since theirs probably changed drastically anyway. Also, we are able to guess Blu's stat sheet due to the fact he is Splendid's OC, and Splendid made a stat sheet for him on Tumblr. While this sheet is old and almost certainly not accurate (as we don't know how much of it was made canon), with it, we can guess a general trend in regards to Blu's stats (for example, we can assume Blu has high charisma).
I started by putting Nikki in Room 2, since this seems to be the consensus and I agree it's a good idea.
All movable characters whose stats we know do not have a strength over 4, except for Marble. If we are forced into a fight, we should have the higher strength characters at the frontlines, namely, Room 3, the room closest to the infection with guns in it. We can assume that Citrine has high strength because I mean look at her she's so buff I love her. But, Fellow has a point in that we should have someone who doesn't sleep in this room, so we shouldn't put both Marble and Citrine in here. Therefore, I propose Citrine and One-Punch. One-Punch looks to have the highest strength of all our robots, and Citrine can be easily woken up in case of an emergency (unlike Marble).
I also agree with Fellow in that Cleo should be protected so I put Marble with her. I chose the bedroom for Cleo because she needs rest. Also, what Fellow said about Cea being in the control room because of Sonny is a beautiful idea so I put him there.
The rest of the choices were made based on the other characters' rules and my opinions on the rooms in general. I decided to not put as many people into Room 4 as it seems less safe due to the fact there are multiple entrances for the virus to enter as well as a wide open vent. I also think no one should go into Room 1 or Room 7, if there is a lockdown then both rooms are horrible places to be in.
Lastly, I also accounted for all situations where Oooo kicks out a character:
I feel this is the optimal layout, as out of 13 scenarios, in only 1 of them is someone other than Nikki, Nova, and/or Phlodur left alone. In addition, there is a robot in every room, meaning that we have someone who doesn't sleep in every room able to alert and wake up others. Most importantly though, in all scenarios, no one is left to sleep in the hall, and no one except Phlodur and Nikki are made to sleep in Rooms 1 or 7.
Room 1
Nova
Room 2
Nikki
Room 3
Citrine, One-Punch
Room 4
Phlodur, Hasty
Room 5
Cobalt, Andrus, Shetlock, Bob, Nicko, Cea
Room 6
Blu, Marble, Cleo
Room 7
Empty
Yes, I spent hours making this needlessly detailed diagram just because it helps to think visually... shut up.
I based some of this off of stat sheets. The only stat sheets we know of are our crew (Nikki, Marble, Cea, Cleo), Shetlock, Noverus, and Cobalt. However, Nova and Cobalt aren't moving from their rooms so we can disregard their sheets for the most part, which is lucky since theirs probably changed drastically anyway. Also, we are able to guess Blu's stat sheet due to the fact he is Splendid's OC, and Splendid made a stat sheet for him on Tumblr. While this sheet is old and almost certainly not accurate (as we don't know how much of it was made canon), with it, we can guess a general trend in regards to Blu's stats (for example, we can assume Blu has high charisma).
I started by putting Nikki in Room 2, since this seems to be the consensus and I agree it's a good idea.
All movable characters whose stats we know do not have a strength over 4, except for Marble. If we are forced into a fight, we should have the higher strength characters at the frontlines, namely, Room 3, the room closest to the infection with guns in it. We can assume that Citrine has high strength because I mean look at her she's so buff I love her. But, Fellow has a point in that we should have someone who doesn't sleep in this room, so we shouldn't put both Marble and Citrine in here. Therefore, I propose Citrine and One-Punch. One-Punch looks to have the highest strength of all our robots, and Citrine can be easily woken up in case of an emergency (unlike Marble).
I also agree with Fellow in that Cleo should be protected so I put Marble with her. I chose the bedroom for Cleo because she needs rest. Also, what Fellow said about Cea being in the control room because of Sonny is a beautiful idea so I put him there.
The rest of the choices were made based on the other characters' rules and my opinions on the rooms in general. I decided to not put as many people into Room 4 as it seems less safe due to the fact there are multiple entrances for the virus to enter as well as a wide open vent. I also think no one should go into Room 1 or Room 7, if there is a lockdown then both rooms are horrible places to be in.
Lastly, I also accounted for all situations where Oooo kicks out a character:
- If Nikki is kicked out, Nikki can only go to Room 7.
- If Citrine is kicked out, Citrine can go to Room 4 or 6. Room 6 will cause no conflicts and is optimal so it will likely be chosen.
- If One-Punch is kicked out, One-Punch can go to Room 4, 5, or 6. Both Rooms 5 and 6 will cause no conflicts.
- If Phlodur is kicked out, Phlodur can only go to Room 7, and Hasty will go to either Room 6 or 7. He will most likely choose Room 6.
- If Hasty is kicked out, Hasty can only go to Room 6.
- If Blu is kicked out, Blu can only go to Room 4. This will cause Phlodur to leave to Room 7.
- If Marble is kicked out, Marble can go to Room 4 or 5. Room 5 will cause no conflicts. Blu will also leave to Room 4, causing Phlodur to leave to Room 7.
- If Cleo is kicked out, first of all, Blu will move to Room 4, causing Phlodur to move to Room 7. Cleo can go to Room 4 or 5. Going into Room 4 will cause no conflicts. If Cleo goes into Room 5, Andrus will leave. Andrus can go to Room 4 or 6. Room 4 will cause Blu and Hasty to leave. This leaves only Room 7 for them to go to as Phlodur moved there, leaving Andrus alone. Room 6 will cause no conflicts. Both the Room 4 Cleo route and the Room 6 Andrus route are optimal. Cleo could pick either room, but Andrus will most likely choose the room with Marble and Oooo in it over the room with Blu and Hasty.
- If Andrus is kicked out, this time Andrus can only go to Room 4, as Cleo is still in Room 6. This will cause Phlodur to go to Room 7, and Hasty to go to Room 6 or 7, leaving Andrus alone.
- If Cea is kicked out, Cea can go to Room 4 or 6. Room 6 will cause no conflicts.
- If Bob, Nicko, or Shetlock is kicked out, they can go to Room 4 or 6. Both will cause conflicts. If Room 4 is chosen, Phlodur and Hasty will leave, leaving that person alone in Room 4. If Room 6 is chosen, Blu will leave to Room 4, causing Phlodur to leave to Room 7, leaving only Phlodur alone. This is optimal and also more likely to be chosen as Bob, Nicko, and Shetlock are all better acquainted with Cleo and Marble than they are with Phlodur and Hasty.
- All characters could also go into Rooms 1 and 7, but I discounted those unless it was the only place they could go, as the characters should stay away from those rooms for the most part.
I feel this is the optimal layout, as out of 13 scenarios, in only 1 of them is someone other than Nikki, Nova, and/or Phlodur left alone. In addition, there is a robot in every room, meaning that we have someone who doesn't sleep in every room able to alert and wake up others. Most importantly though, in all scenarios, no one is left to sleep in the hall, and no one except Phlodur and Nikki are made to sleep in Rooms 1 or 7.