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Accelerating DECK-struction II: The Rise of Sleepy [Sign-ups Closed]
09-16-2016, 05:17 AM
(This post was last modified: 09-17-2016, 01:59 AM by Sleepy.)
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SpoilerHey folks, the original tread was by Reyweld, but he got too busy and had to stop, so I'm doing it now, with his permission of course.
Original tread: https://eagle-time.org/showthread.php?tid=1882
Rules:
(09-13-2016, 12:58 AM)Reyweld Wrote: »In this game, there will be an amount of players (6), and a deck. Players will take turns one after another, drawing 3 cards from the deck and playing as many as they desire. At the end of their turn, the next player proceeds.
This is where it gets interesting: the previous player may do one of the following to the deck: Add a new card of their creation, add a copy of an existing card + an advanced copy, or remove a card (but there can never be less than 5). This happens at the end of every turn. I reserve the right to reject a card that doesn't follow the card making rules below.
Each player starts with 20/20 health. Your goal is to be the last player alive (players with 0 or less health are out of the game).
CARD MAKING RULES:
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SpoilerA list of card rules:
1. Your card cannot single out players. It cannot name players and it cannot indirectly name players, for example "the oldest player" or "the player with the most 'a''s in their username". As a general rule, meta data like usernames, sigs, time posted, ect should not have any effect over a card.
2. Your cards cannot do nothing. And I mean literally nothing. Something has to happen when you play the card, anything. A card could give resources that don't have a use yet or it could be a card that makes you draw more cards.
3. Don't make stupid, game-breaking cards. A card that forces the player to play it and then kills them instantly is a stupid card. A card that requires intense calculations or extreme inconveniences is a stupid card. Be reasonable. This is a silly fun game.
4. That's it. Thank you for reading this.
STARTING CARDS:
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SpoilerQuip (x1) - (1 damage to target, +1 card)
Poison (x1) - (The next player losses 2 health.)
Imp (x1) - (1/1)
Shield (x1) - (0/3, blocks)
Research (x1) - (+1 card next turn)
And Another (x1) - (Play next card twice)
Ambassador (x1) - (0/1 - on death, damage current player by 1, owner gets 1 Grievance Point)
Egg Timer (x1) - (pick n [1-5], this card plays a card which comes into effect in n turns)
Sign-ups:
1. ☆ C.H.W.O.K.A ☆
2. a52
3. qwerx3
4. Schazer
5. Gatr
6. Shredded