RE: Fyte Placan Season Five [Auditions close noon PST]
09-15-2016, 12:58 PM
Alright, fair enough. Here's the move in question.
[PSYCHIC CONROL] Forfeit control of Pisci to usurp control of a sapient target for one round. Miss your next turn to recharge. 50% chance to fail, 10% chance to target someone nearby instead. (Cooldown 2)
I can change it to only hard cooldown if the move is successful, giving you a turn loss of 150% at current chance values.
Scenario 1: Move fails, you try again next turn. 50%
Scenario 2: Move is successful, you take the opponent's next turn, and recharge on your next turn. 40%.
Scenario 3: Move is successful, but a different enemy is controlled instead. You take their turn and recharge on your next turn. 10%, depending on circumstances.
Scenario 4: Move is successful, but an ally is controlled instead. You take their turn, and recharge on your next turn. 10%, depending on circumstances.
What would you like to change? I can lower the failure rate perhaps.
[PSYCHIC CONROL] Forfeit control of Pisci to usurp control of a sapient target for one round. Miss your next turn to recharge. 50% chance to fail, 10% chance to target someone nearby instead. (Cooldown 2)
I can change it to only hard cooldown if the move is successful, giving you a turn loss of 150% at current chance values.
Scenario 1: Move fails, you try again next turn. 50%
Scenario 2: Move is successful, you take the opponent's next turn, and recharge on your next turn. 40%.
Scenario 3: Move is successful, but a different enemy is controlled instead. You take their turn and recharge on your next turn. 10%, depending on circumstances.
Scenario 4: Move is successful, but an ally is controlled instead. You take their turn, and recharge on your next turn. 10%, depending on circumstances.
What would you like to change? I can lower the failure rate perhaps.