RE: Art of Domination Thread 04
09-12-2016, 06:35 AM
(08-17-2016, 06:31 AM)Dragon Fogel Wrote: »Spend a day gathering intel on the lighthouse, specifically on any other strange occurrences in the area. If we can get any info about Pioneer Base at the same time, great, otherwise we worry about that afterwards.
WEEK 6 DAY 4
Your Spec Ops spent the previous day gathering intel on both the lighthouse and Pioneer Base. You read the one about the lighthouse first.
+++ REGION 4 LIGHTHOUSE +++
As the locals mentioned, the area surrounding the lighthouse exhibits strange, unpredictable weather. Sudden thunderstorms, heavy blizzard and blazing heat are common, all happening within a single day. Clouds appear and disappear, far too quickly for it to be natural. R&D is certain that there must be a weather-controlling device affecting this.
There are two entrances to the lab underground. One is accessed via an elevator at the lighthouse’s ground floor. The other entrance is a hatch covered by a pile of fake grass, which we were able to find after using a Seeker drone and detecting a very thick plate of metal.
The hatch is about 100 metres away from the lighthouse, to the west. Scans indicate that there are motion detectors past the hatch lid, sufficient to detect cloaked personnel.
With regards to the elevator, it is guarded by a pair of winged creatures, seen below:
They are armed with impact grenades, designed to explode when they slam into something solid. Their bodies are covered in some kind of titanium alloy.
Observations indicate that the guards periodically patrol the lighthouse, flying around at noon and just before sunset. They react quickly to any movement. However, they seem to have very poor hearing as they did not notice our footsteps even when we were very close.
It is unclear if the guards eat. R&D speculates that they may be sustained by the strange device attached to their backs. These guards have been designated as ’Gargoyles’ by our scientists.
We were able to use the elevator without trouble, but when we reached the lowest floor it was completely covered in explosive mines, with motion detectors installed. Past the mines is a heavy steel door, with the words ‘Laboratory R-4 6V’ written on it.
Stealth is still an option despite these security measures; we can use an EMP blast to knock out the motion detectors and continue onward. The motion detectors are battery powered, and are not connected to any networks, wireless or otherwise. However, we are uncertain if the enemy would be able to hear the noises emitted by our EMP grenades.
Regardless, assaulting the lighthouse lab will primarily require infantry. We were able to get a Seeker into the underground entrance after the Gargoyles left their post to patrol the skies, and scans showed that there were about 120 humanoids inside. We used the word ‘humanoids’ because it is unclear if they are all humans or if there are Gargoyles among them.
Scans were able to find high-powered shotguns, flashbangs, explosive grenades and electric stun batons.
A single battalion should be sufficient to take over the facility.
+++++++
You then read the report on Pioneer Base.
+++++++
PIONEER BASE REPORT
All tunnel entrances to Pioneer base connected to near Barbarossa Lab are still accessible, with some anti-personnel mines strewn throughout but easily disabled with EMP weapons.
Spec Ops were able to reach a hatch that leads to the interior of the base. However, there is a large container full of petrol on top of it, which may have been intentionally done as an improvised barricade. If we are to assault the base from below, there is no way to do it without making a lot of noise.
The base is confirmed to have formidable anti-air defenses, with each missile launcher having its own power supply unconnected to the base’s main generator. Long-distance observation indicates that the base has 20 hypersonic missile launchers, capable of taking down our aircraft and stopping any orbital artillery strikes. The antennas located all over the base are some kind of radar system, detecting anything moving faster than 50km/h within a 500 metre radius.
Pioneer Base is well-stocked with food and water, enough to last three months. Besieging it will take a significant commitment.
Attacking the base from both above and below simultaneously may be the best solution if we intend to take over this base without resorting to a long siege.
+++++++++
You: Hmmm…
Rainhar: We should hit the lighthouse first. If there really is a weather machine down there, we could use it to make Pioneer Base easier to fight.
Lagan: I’m with Rainhar on this one. If we can recover the weather machine intact, we’ll have a huge advantage.
What will you do?
- Assault the Lighthouse elevator, with amphibious craft sending in infantry.
- Assault the Lighthouse Hidden Entrance, with Spec Ops and regular infantry.
- Simultaneous assault on both the Lighthouse elevator and the hidden entrance.
- Bomb the lighthouse from orbit, then assault.
- Attempt to capture at least one Gargoyle.
- Something else?
>_