RE: [Cosmosdex] Migration: 1 DAYS TILL APPOCALYPSE
07-14-2016, 03:42 PM
(This post was last modified: 07-15-2016, 04:51 AM by Kíeros.)
Hyuran
Zektron
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Spoiler> Quote "The chairs are trying to tell us something. I know it."
> Stats Strength-2 Endurance-6 Charisma-1 Intelligence-8 Agility-5 Luck-4
When in an AI, stats are similar to the inhabited AI. Generally will take a penalty to charisma, but that will be offset with a gain to endurance or intelligence.
> Common jobs Hyuran colonies outside of an AI do not usually take a job; instead preferring to search for an AI to live in. In an AI, they will normally do the same jobs the AI would do.
> Likes Similar to the inhabited AI
> Dislikes Similar to the inhabited AI
> Common attack pattern Hyurans normally do not attack outside of an AI, instead relying more on their microscopic size to not get hurt. Inside of an AI, they will attack similarly to the inhabited AI.
> Height Individual Hyurans are on the size of 10um. Size of inhabited AIs does not change.
> Traits Same as the inhabited AI, but will usually gain the following:
[Adaptive]
[Unnerving]
> 1 - 3 trivia
> Stats Strength-2 Endurance-6 Charisma-1 Intelligence-8 Agility-5 Luck-4
When in an AI, stats are similar to the inhabited AI. Generally will take a penalty to charisma, but that will be offset with a gain to endurance or intelligence.
> Common jobs Hyuran colonies outside of an AI do not usually take a job; instead preferring to search for an AI to live in. In an AI, they will normally do the same jobs the AI would do.
> Likes Similar to the inhabited AI
> Dislikes Similar to the inhabited AI
> Common attack pattern Hyurans normally do not attack outside of an AI, instead relying more on their microscopic size to not get hurt. Inside of an AI, they will attack similarly to the inhabited AI.
> Height Individual Hyurans are on the size of 10um. Size of inhabited AIs does not change.
> Traits Same as the inhabited AI, but will usually gain the following:
[Adaptive]
[Unnerving]
> 1 - 3 trivia
- Hyurans were first discovered around the time of the first Clockwork, and some people believe that they originated from the same source. Of those who know the difference between the two, there is debate as to whether the Hyurans were failed Clockworks, or if it was the other way around.
- Hyurans are very trustworthy, and usually fail to pick up on everyone's discomfort around them, instead taking whatever anyone says around them and trying to come to conclusions why that doesn't match up with what they perceive.
- Some ships have started to purposefully used Hyuran infected AIs on board, citing the increased helpfulness. Usually these ships get stranded in space, because the planets which they head to refuse entry due to the infected AI, and similarly nobody will come to rescue them when they run out of fuel.
Zektron
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Spoiler> Quote "lol Liek wut up w/ @caesar? Hez a fukin cube just liek al da rest." - An unfortunate Tweep who did not notice the Zektron behind them.
> Stats Strength-8 Endurance-7 Charisma-1 Intelligence-5 Agility-4 Luck-1
> Common jobs Mercenary, Security, Builder
> Likes Caesar, Order, War, Honor
> Dislikes The unknown, Emotions, People who insult Caesar
> Common attack pattern Shoot at anything with their death laser. Or electro-spear. Or just crush them. Or whatever new method of destruction they come up with each week.
> Height 6'
> Traits [Devoted] [Built-in Weapons] [Auto-Attack]
> 1 - 3 trivia
> Stats Strength-8 Endurance-7 Charisma-1 Intelligence-5 Agility-4 Luck-1
> Common jobs Mercenary, Security, Builder
> Likes Caesar, Order, War, Honor
> Dislikes The unknown, Emotions, People who insult Caesar
> Common attack pattern Shoot at anything with their death laser. Or electro-spear. Or just crush them. Or whatever new method of destruction they come up with each week.
> Height 6'
> Traits [Devoted] [Built-in Weapons] [Auto-Attack]
> 1 - 3 trivia
- There are no known jokes about the Zektron. Somehow, anyone who has ever come up with one fails to live long afterwards.
- Zektrons have a soft spot for cute things. Unfortunately, their definition of cute is cuboid robots capable of killing most anything without any hesitation. And they will check to see if something actually is their definition of cute. Violently.