Critique and Advice; the treadmill of adventuring.

Critique and Advice; the treadmill of adventuring.
RE: Critique and Advice; the treadmill of adventuring.
Well, I mean, it's not that it can't be done or should be avoided at all costs, it's just that when you plan on introducing mechanics that already require a lot of keeping track of and a word document full of notes and back up photoshop files for all your assets, time travel would only make matters more confusing.
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