RE: Chrometia II [In which we have to experience suffering again]
06-22-2016, 02:05 AM
> Help her.
> Try to open the door.
Ellis tries to open the door, but it doesn't budge an inch. When he looks closer, he sees that there is a small, almost unnoticeable screen* on the door. It seems that he would need an ID card to scan into doors like this one.
*Note: The artist was too lazy to draw said screen.
> Have a mental breakdown because you can't flirt with Xax.
... Ellis is confused at the notion that he would even try to flirt with Xax, or even anyone.
It could be that Ellis' amnesia is a little bit more severe than originally thought. Flirting is probably one of the things that he does not know about.
==>
Ellis walks over to the furthest door without allowing for a response.
==>
The next hall is slightly more dimly lit than the last, somehow. There is one door. A thick gunk of colorful liquid is seeping out from behind it and it has no labels. At the end of the hall is a dark colored bag with a white x on it. Perhaps Myda left it behind.
Spoiler
> Try to open the door.
Ellis tries to open the door, but it doesn't budge an inch. When he looks closer, he sees that there is a small, almost unnoticeable screen* on the door. It seems that he would need an ID card to scan into doors like this one.
*Note: The artist was too lazy to draw said screen.
Spoiler
> Have a mental breakdown because you can't flirt with Xax.
... Ellis is confused at the notion that he would even try to flirt with Xax, or even anyone.
Spoiler
It could be that Ellis' amnesia is a little bit more severe than originally thought. Flirting is probably one of the things that he does not know about.
==>
Ellis walks over to the furthest door without allowing for a response.
==>
The next hall is slightly more dimly lit than the last, somehow. There is one door. A thick gunk of colorful liquid is seeping out from behind it and it has no labels. At the end of the hall is a dark colored bag with a white x on it. Perhaps Myda left it behind.