RE: TAKE X (6-9-16: Prime directive)
06-09-2016, 12:35 PM
> Knock on the door again.
You go to knock on the door again, but that turns out to be difficult - seems like the guy left the door open.
> Go to Primus.
Working under the logic that you probably ought to scope out the optics of all of the islands before anything else, you leave Secundus be for now and row over to Primus.
The building on this island is, oddly, lower than ground level. It looks like part of the building may be underground. That seems to you like a dangerous way to build something on a tiny island, but you're not an architect, so what do you know? There's a thick door on the front of the building that looks like it's made of obsidian, as well as a few barred-up windows.
You go to knock on the door again, but that turns out to be difficult - seems like the guy left the door open.
> Go to Primus.
Working under the logic that you probably ought to scope out the optics of all of the islands before anything else, you leave Secundus be for now and row over to Primus.
The building on this island is, oddly, lower than ground level. It looks like part of the building may be underground. That seems to you like a dangerous way to build something on a tiny island, but you're not an architect, so what do you know? There's a thick door on the front of the building that looks like it's made of obsidian, as well as a few barred-up windows.