RE: Dwarf Fortress: The Legacy of Eagletime
06-27-2012, 02:17 PM
Breaking news! The forgotten beast Celo has arrived! A gigantic three-eyed tick. It has large mandibles and it appears to be emaciated. Its cream exoskeleton is sleek and smooth. Beware its noxious secretions! Cavern workers have heard what they described as resentful singing. The axedwarves, who are on standby in the caverns, have been sent to deal with the situation. This is Sarvesh Chambertrammeled, for ETN news.
A report from the metalsmithing guild
The magma tube from the second layer has finally been bled into a metalsmithing center. The damn stuff moves like molasses. The natural magma levels are noticeably lower (see attached sketch) but they should recover with time. The smelters and smiths are happily working without fuel restrictions, but we might work faster if some food and booze were moved down here. And maybe our own bedrooms.
--Goden Helmsgilds, Furnace Operator
A sketch of the magma tube. It maintains this shape all the way down..
More attacks in the fortress:
Woffles Braveships has been killed by a giant bat. Sorry Woffles. The bat has been named Mirerevere for its feat. If it's any consolation, we managed to avenge it for you.
Goblins visited our lovely fortress once more this summer. This time they managed to steal a baby. What concerns me is that mothers always carry their babies, so this one somehow managed to steal a baby directly out of its mother's arms.
A troglodyte accosts a weaver gathering webs. Here it is strew about. The speardwarves take the lead on this year's Appendage Hurl, knocking a troglodyte's hand eight meters away. The weaver recovers without incident.
The human caravan arrives. We more or less clean them out.
Autumn arrives!
A memo from the Overseer's Office
As we have all discussed before, Operation Dig Deeper is to begin.
The first step is to prepare the infrastructure. The masons' guild is to seal off the previously discussed plot of muddied land in the first cavern layer. Meanwhile, the miners are to prepare a deeper dormitory and dining room for shorter travels. As I'm sure we're all familiar with, the commute from the dining hall to the cavern layers is hella long.
With haste,
Overseer
Here is the first serious engagement with goblins at Eagletime. Unlike thieves, ambushers are armored, armed, and willing to fight to the death. The Eagles of Earth are sent to deal with the visible gobbo squad, while the speardwarves and swordsdwarves are stationed at the two entrances.
An axedwarf is struck down by a macegoblin that caught him from behind. Stunned, the axedwarf cannot react to the following series of morningstar strikes that eventually shatter his skull fatally. Unlucky kid. Said goblin gets messed up proper by the rest of the axedwarf squad, though.
The second squad of pikegoblins arrive. A couple of markdwarves are the first responders, but after running out of bolts, they charge in for melee. One is stabbed in both legs, while the other is slain outright. It is a bloody season for Eagletime indeed.
Despite our losses, the home team prevails. The scraps of the ambush party are getting the fuck out of dodge, while an axedwarf and a swordsdwarf are in pursuit.
Probably because the rest of the goblins look like this. The little superscript 2s are severed body parts.
In light of this battle, steel helms are placed on the priority production list for the infantry. All corpses are hauled off to be smashed under a drawbridge, and slabs are lined up to be engraved into memorials for allies and enemies alike.
The years pass by.