RE: Lucidstuck: It's not over!
06-04-2016, 05:31 PM
(06-04-2016, 11:16 AM)neferiusNexus Wrote: »(06-04-2016, 05:39 AM)martialAcademic Wrote: »I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
4thing ^^
glad to see shouting all those things before retreating didn't end in disaster and actually helped... being wrong never felt so right xD
5thing!
(06-04-2016, 03:09 PM)ICantGiveCredit Wrote: »lucidstuck is becomin more and more like undertale every day :D
I don't think so? If it's about befriending monsters, 'pacifying' monsters is hardly a new mechanic on any game, and undertale came out on 2015 while we were already begging iP to let us keep Ruu back in 2013
If anything undertale is becoming more like Lucidstuck! and being able to not murder horribly poor monsters that don't know any better is provably one of the most enjoyable aspects of this adventure.
and if it's about plot....I don't really feel it's got anything to do with Undertale?
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!