Full Immersion [for what it's worth]

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Full Immersion [for what it's worth]
#45
RE: Full Immersion [Archive dump in progress!]
Billybob-Mario Wrote:Investigate the result.
The Froggy Ninja Wrote:A true gentleman never back down from a challenge.
Irrevenant Wrote:Click on it and see what it says.
1412 Wrote:Well, you've officially been dared. No sense backing out now.
Argenteus Wrote:Take the dare. Be the Worldbrink Mage.
martialAcademic Wrote:Hello! I'm following this now.

>Do it! Take the dare, be the magic man.

Jarod shakes his head briefly, experiencing a strange disconnect. He finds that while he is a little terrified and confused by what's on the screen, he somehow..really wants to choose this class.

He shakes slightly, takes a deep breath to calm down, and then taps the class to select it. He signs the agreement that comes up in the same motion, even though he hadn't been expecting that to show up, and accepts responsibility for the decision.

Jarod's clothes shift to a hooded black robe, the hood currently off of his head, with a spiraling twisted pattern of dark green along the sides and the arms. The hem and the ends of the long sleeves are chaotically tattered, but the rest of the garment seems entirely intact. He examines the clothes, begging his heart rate to go back down, but doesn't feel all that different, really.

The screen goes white for a couple of seconds and then fades back to looking..perfectly normal? It has a big skill tree on it now, the squares representing the skills looking like tentacles coming out from a nearly-circular center mass of skills. Two of these tentacles reach downward to the bottom of the tree, and with the free skill points given Jarod, he has a choice between the tips of these two. Every skill apparently has a SAN cost, written as a percentage.

The first is "Elder Strength", a self-only buff which grants raw strength, takes a small portion (.01% per hour) of SAN to uphold, and apparently tends to automatically cast itself when one is attempting something that requires strength. The second is "Unseen Familiar", which requires a single summoning at 1% SAN and lasts a month as long as it isn't unsummoned. It is usually not seen, but has some kind of supernatural sense that can sometimes detect things hidden from normal senses, and can speak in "convoluted whispers to the mind". In battle, it manifests as small, visible, "barbed appendages" which strike its owner's enemies. It can be forcibly unsummoned by doing enough damage to these, and it can be asked to not participate in a fight if desired.

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Messages In This Thread
RE: Full Immersion [Archive dump in progress!] - by Xindaris - 05-18-2016, 02:27 AM
RE: Full Immersion [Alive Again!!!] - by Xindaris - 05-26-2016, 02:05 AM
RE: Full Immersion [Alive Again!!!] - by Xindaris - 06-02-2016, 03:25 PM
RE: Full Immersion [there are two] - by Xindaris - 06-10-2016, 04:34 AM
RE: Full Immersion [I got sloppy] - by Xindaris - 06-29-2016, 06:58 PM