Circle of Life

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Circle of Life
#5
RE: Circle of Life
After a number of very fun behind-the-scenes coding that you will probably never see but that I am still very happy with, Build 2.0 is completed!

Changelog:
  • Added alphanumeric genes.
  • Added toggle genes (a single gene that provides a set of 6 yes/no values).
  • Added prey preferences. Creatures will only attack critters that fit ALL of their preferences. (If two preferences are mutually exclusive, only one must be met.)
  • Added a gene to control how hungry a critter must be before it decides to look for food.
  • Added the food tank. When the food tank is empty, food pellets will not spawn.
  • Plants now start at 20% health and heal up to full health over the course of their lifetime.
  • Fixed a bug where, instead of combining the genes of both parents, the breeding process would return an exact copy of one parent's genes.
[Image: zjQ0y.gif][Image: vcGGy.gif]


Messages In This Thread
Circle of Life - by Pick Yer Poison - 06-12-2012, 05:33 AM
RE: Circle of Life - by Gnauga - 06-13-2012, 10:34 PM
RE: Circle of Life - by Pick Yer Poison - 06-15-2012, 12:23 AM
RE: Circle of Life - by Pick Yer Poison - 06-15-2012, 05:22 AM
RE: Circle of Life - by Pick Yer Poison - 06-20-2012, 01:18 AM
RE: Circle of Life - by btp - 06-20-2012, 01:39 AM
RE: Circle of Life - by Pick Yer Poison - 06-20-2012, 08:39 AM
RE: Circle of Life - by Epamynondas - 06-20-2012, 08:58 AM
RE: Circle of Life - by Pick Yer Poison - 06-20-2012, 05:34 PM