RE: Arcana
06-07-2012, 09:17 AM
(This post was last modified: 06-07-2012, 09:19 AM by ProfessorLizzard.)
(06-07-2012, 01:04 AM)SleepingOrange Wrote: »Dang!
It is a little sad to watch all of your games I was involved in go under.
I know. I am always too late to notice critical errors in my projects, i.e. making a puzzle game when I am not good at puzzles. I have to actually playtest my plans again on IRCgames v _ v
I guess I could return to this somehow, since it was pretty easy and speedy to update, but with the large amount of players, it would be hard to find someone who could help me without giving them an advantage in the final area. : o
An alternative:
Technically I could move everyone to the final Arena instead, with all items taken away and scattered accross the room and health refilled, but that wouldn't be as fun with the way the game was designed.
I am actually willing to do that, perhaps with doing two area with 11 people in each of them, and the survivors could move to the Final Arena. How about that?