RE: Worldbuilding
04-24-2016, 03:17 AM
In that sense, I really like to think of writing for your world as simply exploring it. After you set up the rules of the game, the situation, the race, social, magical dynamics... just hit "play" and let things loose, watch what happens.
And while it's important to have fun, and to shape the world the way that you want it, you'll find that it's still very hard to force something in that doesn't make sense.
And while it's important to have fun, and to shape the world the way that you want it, you'll find that it's still very hard to force something in that doesn't make sense.