Airboard

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Airboard
#7
RE: Airboard
Why don't you try "move to contact position?" It will move the object a pixels in the x direction and b pixels in the y direction, and does that same "step and check" deal you coded it to do, so if it would hit something in between where it starts and where it ends, it goes as far as it can.
[Image: zjQ0y.gif][Image: vcGGy.gif]


Messages In This Thread
Airboard - by Norivia - 05-18-2012, 02:48 AM
RE: Airboard - by btp - 05-18-2012, 04:05 AM
RE: Airboard - by Norivia - 05-18-2012, 04:20 AM
RE: Airboard - by Mehgamehn - 05-18-2012, 04:25 AM
RE: Airboard - by Lankie - 05-18-2012, 09:43 PM
RE: Airboard - by Norivia - 05-22-2012, 06:13 AM
RE: Airboard - by Pick Yer Poison - 05-22-2012, 08:07 AM
RE: Airboard - by Woffles - 05-22-2012, 03:08 PM
RE: Airboard - by Norivia - 05-22-2012, 05:28 PM
RE: Airboard - by oldmanrupee - 05-22-2012, 05:57 PM
RE: Airboard - by Mehgamehn - 05-22-2012, 06:15 PM
RE: Airboard - by btp - 05-22-2012, 06:24 PM
RE: Airboard - by Norivia - 05-22-2012, 11:45 PM
RE: Airboard - by btp - 05-23-2012, 12:41 AM
RE: Airboard - by Norivia - 05-23-2012, 05:54 AM
RE: Airboard - by Norivia - 05-23-2012, 04:47 PM