Dwarf Fortress: The Legacy of Eagletime

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Dwarf Fortress: The Legacy of Eagletime
#6
RE: Dwarf Fortress: The Legacy of Eagletime
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I did find a bee hive, so apiary began construction. The ultimate plan is to have an internal staircase that leads directly to the bee hives, and then to wall off the area. The black 0s are planned walls that haven't been built yet. Underscores are artificial hives. Our hunter is our temporary beekeeper when there's nothing to hunt. Apparently sentient chinchillas don't count as edible, so our hunter had nothing better to do.

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Stodir Pagedtangled, one of the kids, entered a strange mood. Unfortunately, he's possessed, meaning he won't gain a legendary skill. The blinking pink exclamation point indicates that that dwarf is under a strange mood. Also visible is a cage of three kittens, locked up so they don't accidentally adopt a dwarf. They will be left there until they reach adulthood, upon which they become walking meat or breeding stock if female.

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Pagedtangled ends up claiming a craftsdwarf's workshop and swiftly creates this:
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Nothing fancy. I later checked after getting a broker and found it's worth 12,000 dwarfbucks. Not too shabby.

Somewhere around this time, I got four migrants. A glazer, a novice farmer like Channeledsquares, and two kids. All useless, of course. I converted the glazer into a full-time stone crafter, and had the new novice farmer replace Channeledsquares, who was put on recordkeeping duty. Also at some point one of the kids grew up and is now a useless peasant.

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When fall arrived, I just threw together an outdoor depot for the coming dwarven traders. Shown is the arriving dwarven caravan. Since I haven't played in a while, this is my first time actually seeing a wagon in-game.
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And here is the outpost liaison sitting next to our expedition leader, who is sleeping in the bedroom. Real professional, bub.
I realize I don't really need much. I buy a pick and some leather in exchange for assorted stone crafts. As they leave, I request some picks, anvils, and barrels of chinchilla blood next time they drop by. I have plans for this blood. Plans. Also winter happened somewhere around here. It snows later.

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Here is a giant mosquito that has been buzzing around the map all season. A giant fucking mosquito. I kind of wish our hunter would just put a bolt through it, but then I'd be stuck imagining its exoskeleton crumple in on itself all day. Eugh.

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Another group of giant chinchillas passed by my map. Our hunter Workarch kept trying to do silly things like beekeeping and hauling items to stockpiles. I told him to shut up, grab his chinchilla bone bolts and get his ass outside. He emptied two quivers into the fleeing rodents. While he was grabbing his third refill, this one you see here bled out on the formerly fresh white snow. Because of the way hunting and butchering is handled, I couldn't get this one butchered before it rotted. I should get it inside eventually.

NEXT TIME ON EAGLETIME
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A FLOCK OF GIANT MAGPIES
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Messages In This Thread
RE: Dwarf Fortress: The Legacy of Eagletime - by Gnauga - 05-12-2012, 03:23 AM