RE: Resources!
03-03-2016, 07:13 AM
here's another podcast, from countershot press. I haven't listened to it yet but it seems interesting? they also have a LOT of links and resources at the bottom.
also I know everyone says this but everyone PLEASE READ UNDERSTANDING COMICS AND MAKING COMICS BY SCOTT MCCLOUD they are seriously the best? they are generally available at public libraries, too!
-omg plaid I was gonna link to that post by ryan estrada but then I realized you ALREADY HAD. stuff that explains workflow like that is honestly soooo good if you struggle with executive dysfunction
(yeah I don't think PS is good for webcomics, unless you intend to use a lot of photo collaging in your pieces. which...most people don't. it doesn't even have a line stabilizer! I mean their filters and adjustment layers are way better, but generally you don't need those? unless you intend to print it someday, or scan your traditional art, in which case you should prooobably get your hands on photoshop. Sai's main problem comicswise is that you can't really do text with it. ofc manga studio's kerning sucks iirc.)
also I know everyone says this but everyone PLEASE READ UNDERSTANDING COMICS AND MAKING COMICS BY SCOTT MCCLOUD they are seriously the best? they are generally available at public libraries, too!
-omg plaid I was gonna link to that post by ryan estrada but then I realized you ALREADY HAD. stuff that explains workflow like that is honestly soooo good if you struggle with executive dysfunction
(yeah I don't think PS is good for webcomics, unless you intend to use a lot of photo collaging in your pieces. which...most people don't. it doesn't even have a line stabilizer! I mean their filters and adjustment layers are way better, but generally you don't need those? unless you intend to print it someday, or scan your traditional art, in which case you should prooobably get your hands on photoshop. Sai's main problem comicswise is that you can't really do text with it. ofc manga studio's kerning sucks iirc.)