RE: We chat about videogames and videogame accessories.
10-28-2015, 02:52 AM
(This post was last modified: 10-28-2015, 02:56 AM by GenetiXientist.)
I feel like maybe you're reading into it a bit much?
I think the real takeaway from the game is that being a happy person in general is selfish and bad, which is incredibly stupid and a dumb (if not-uncommon) moral, but also doesn't assume that the designers presented a lesbian relationship as a the primary option and then decided, after depicting it as a positive thing, that it's now bad.
I'd assume they're idiots instead of bigots, or they wouldn't have put the relationship in there in the first place, you know?
E: I'm really, really against the concept of "your choices don't matter at all" in a game about choices, unless it's explicitly metaphorical and/or a meta-commentary on gaming/life.
I think the real takeaway from the game is that being a happy person in general is selfish and bad, which is incredibly stupid and a dumb (if not-uncommon) moral, but also doesn't assume that the designers presented a lesbian relationship as a the primary option and then decided, after depicting it as a positive thing, that it's now bad.
I'd assume they're idiots instead of bigots, or they wouldn't have put the relationship in there in the first place, you know?
E: I'm really, really against the concept of "your choices don't matter at all" in a game about choices, unless it's explicitly metaphorical and/or a meta-commentary on gaming/life.