RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
07-24-2015, 07:03 PM
![[Image: 0MwqQE4.png]](https://i.imgur.com/0MwqQE4.png)
(07-04-2015, 07:33 PM)ICantGiveCredit Wrote: »"Let fall thy arms, with which you have none to bear, that I may take for myself!"
It was certainly an arms race, one person breaking another's and what better way to return the favour than by Watson forcibly wrenching the sword away from the malign mail and plunging it into the armor? But making absolute sure that it keeps to its namesake forevermore.
As Watson watches cracks warp and form in the Forgotten, he fails to notice the lost presence of a formidable friend.
You struggle with the silent armor, trying to wrest control of its massive blade! But your adversary's steel gauntlets stay firmly locked on the hilt of the sword as you both struggle to gain the upper hand and cleave the other in twain. (Roll 13+6 Vs Roll 11+8)
Touching the sword feels somehow wrong, instilling you with a sense of unease. You do get a feel for its capabilities, though.
Blade of Thorns
Doubles your Power.
Hidden Effect
Hidden Effect
You feel invincible.
(07-05-2015, 05:40 PM)MasterBlade Wrote: »A stumble, a fall, the gush of day-old carrot soldiers being spewn onto the floor. What the hell was he thinking sharing power with a spirit so insane? The world was spinning, or was that the myriad of souls spinning through and around the chamber? The screaming didn't seem to stop; perhaps those cries were real? Could they have been his companions lost in the ravings of a madman? Everything, his head notwithstanding, was in throbbing pain.
Still not as bad compared to Watson's drinking parties, and certainly lacked the poor choice of wines.
Thunderpaw turned around fully intent on blaming Watson for the power hangover on instinct, but paused upon seeing the chaos that was the battlefield's remains. These foes just aren't going to end are they!? Given the Corshar's bothersome persistence, the half-dazed warrior moved towards the nearest one with the intent of introducing his hammer to its face.
Was that Mayor taking a nap in the corner? A shoddy time to take a rest, Thunderpaw mulled. He'd have to give that golem a piece of his mind later once his senses were in-line.
Charging at the nearest shadow monster, you bring your hammer to bear as it turns to face you just in time to for the blow to take it full in what passes for its face, dealing 455 damage (roll 7+6, crit)! The monster hardly seems to care, however, as it recklessly launches itself at you, jaws snapping and claws flailing. You were ready for this, having observed the same self-destructive behavior numerous times already, nimbly dodging out of the way of its linear attacks. (Hit 8+1 Vs Defense 10)
(07-09-2015, 06:15 PM)SupahKiven Wrote: »One minute, it looks like they're winning. The next, she's surrounded by these gods damned Corshar. Typical, Savannah supposed. The giant sword in her hand and the two spears on her back weighed her down, making her have to bend her legs and back so as not to crumple from the weight. With her lower vantage point and the creatures blocking a good portion of her view, Savannah failed to notice Mayor's departure. Certainly, she'd be crushed.
"Bring it!" Savannah adjusted her grip on the Ancient Greatsword, pointing it out straight in front of her. Watson had extended the life of her jungle, but not for long. She'd have to make good use of what she had. Using it like a battering ram of sorts, Savannah ignited the mammoth blade, charging forward with a yell and ramming it tip first into one of the Regnant Corshar.
You pick out the largest of the monsters, steering straight for it, blade lashing out in a brutal stab that impales the flaming blade in the chest of your foe, inflicting 720 damage plus 225 burn damage. (roll 13+11+8)
Then one of the monsters rakes its claws across your back, inflicting only 60 damage but distracting you long enough for the large one in front of you to step inside your guard, still impaled on your sword, and ram its scythe arm into your belly, dealing 460 damage! Then both of them are enveloped in an inferno of fire, leaving behind only wisps of dark smoke that vanish into thin air.
(07-10-2015, 07:24 AM)BlazerC Wrote: »Bohw understood exactly what she had just achieved, but she was yet to realize the sheer gravity of it in her deranged state. Conjuring a large spell, sinister fireballs started to swirl around her, lighting up the cave with an unnatural glow from the spell as she picked out some targets. Murder occupied all corners of her mind and she wasn't about to stop, it was pleasing to her to see more monsters approaching, she could always go for more targets to shoot at.
Everything is made with a purpose. Willed into this world by another being, a golem has no regard for their own life, only the reason they were created for. They will strive to achieve that goal to the best of their ability, from the moment of their creation till their time is up in this world. A life without purpose is a life not worth living.
Somye would of been proud to know that her creation fulfilled that purpose.
Glaring down at the enemies surrounding you, you conjure a barrage of fireballs to incinerate them, consuming four corshari in a fiery inferno for 882 damage each. (Roll 15+9)
(07-13-2015, 05:17 PM)Psych Wrote: »Hopeless, all of them. He should just go back to his retreats, something always struck him in the mountains. Maybe a new oil or perhaps a charcoal. Renzo's arms fly, his brushes splattering paint all over the group, covering them in vibrant saturated colors and attempting to heal them. He also commands his Ink Soldier to strike at the enemy.
In a flash of vibrant color, you heal yourself and your allies for 117 health each, renewing them with creative insight and reducing their cooldowns (Roll 4+6)!
Your soldier finally snaps out of it, turning to fight the nearest corshar, bravely stabbing the monster with its spear for 166 damage (roll 16+1, crit)! The corshar attempts to rake the soldier, but seems unable to properly damage the inky man, dealing only 20 damage.
Meanwhile, another corshar comes charging at you, wildly screeching and slashing at you! You take a step back, avoiding the outburst entirely. (Hit 2+1 Vs Defense 7+3)
(07-24-2015, 07:07 AM)Frolic Wrote: »let's rip open a random Genesis spell, shall we? Heck, maybe one will be AoE! ;w; 9
Taking advantage of your distraction, the two corshari in front of you both slash at your paint barrier for 140 and 180 damage! You can see two more of the beasts further out in the cave running towards you and Thunderpaw.
You call on the power of the staff and... Nothing happens.
Except, you feel an odd urge overcome you, as if you are suddenly unbound from shackles you never knew you had. Savannah's rapidly withering jungle suddenly seems very appealing. Unchecked magical energy wells up within you, held back only by a snap decision.
The dull souls filling the cavern continue to grow in number, flooding into the cave in streams from the pedestal at the center of Remah's room. More of them change, enveloped in dark smoke and shortly afterwards turning into new corshari to join the fray.
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