RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
05-05-2015, 08:50 PM
(This post was last modified: 05-05-2015, 08:54 PM by chimericWilder.)
(04-26-2015, 11:19 PM)Frolic Wrote: »"Oh wow," Myra whispered under her breath as practically anything that could happen in this moment was happening. A few key points summed the situation up quite nicely, though: Razan was free, they got what they came here for, and Corvid had caught up to them.
"With Remah gone, the shadow army is going to come out," Myra shouted to her companions as she grasped Aldarei Sagatha in her hand, "Corvid's caught up to us, and we got the thing we needed." She turned to Razan, her eyes squinting from the light he was holding. "It's time to fly the coop, isn't it?"
She glanced around her and found Thunderpaw terribly beaten by that freak stalker, and went about casting a healing spell upon him. Hopefully, it will be enough.
Once that spell was cast, Myra muttered under her breath for a certain inanimate object to hear, "...Was that blood thing of Remah the 'dark one' you mentioned?"
You hurriedly heal Thunderpaw for 210 health. Not your finest spell yet. (roll 5+5)
(04-27-2015, 12:41 AM)SupahKiven Wrote: »Remah's weapon feels like a feather in comparison to the Greatsword. Savannah easily manages a grip on the weapon, hefting it and getting a feel for it. It was a glaive, and she had gotten better with spears lately... With a dismissive scoff, Savannah tightens her grip on the weapon in her hands and turns to face their attackers. Some washed up suits of armor and a crazy robokiller? Should be easy.
She darts forward, her unnatural strength easily propelling her forward, and lunges for the Corvid, intending to stab her in the gut and then slice outward, cleaving a deep gash into the creature's abdomen.
While the not-quite-a-woman is readying her next barrage of attacks, you lunge at her and bury your newest weapon in her stomach, causing a spray of thick blue liquid to erupt when you rip your weapon back out through her midsection for 473 damage (roll 5+8+8).
(04-27-2015, 04:32 AM)ICantGiveCredit Wrote: »Watson hears Razan's plea and responds adequately, striking the unholy armor plate with a clang, turning into heavier clang as the sword resonates and explodes. Watson had strategically switched his Champion blade for the Starmetal while he was running away akin to someone who has no strategy to speak of.
He could have done more, something else. Maybe not have used up so much of that water? It was stronger than he thought, having seared and cauterized his wounds on contact with his corrupted flesh. Maybe poured a spot of it and then recommenced clobbering them.
You trade blows with the possessed armor, striking it for 438 (roll 13+7) damage before the armor barrels into you, knocking you back a short distance only for its much larger blade to swing around and rake you across the chest in a sweeping slash, dealing 660 damage.
(04-28-2015, 12:31 PM)MasterBlade Wrote: »Hah..... so many things in this room to hate at once. Dagger-wielding corpsemen, stupid manipulative old men, that thing with the energy bursts and an angry temper...
So many things to hit... so little strength left to hit them with...
... so many souls flying about...
...
Thunderpaw was going to regret what he was about to do. Hell, the thought gave him regret as-is. Reaching for his bag, he fetched a familiar locket and the crystal he was keeping the others safe from. This battlefield had gone mad long ago; madness in turn could be the only feasible weapon.
"Kyllik, give me aid! Do what you must to end this threat!"
A last ditch effort, and at great risk. Thunderpaw had seen how this played out before; the Corvid creature and the spirit of Sam'souvra were allies under the same twisted banner. The ploy of borrowing its ally's power and appearance could mess up Corvid's targeting long enough to land a coup'de'grace... assuming he could keep the soulbender under control. A sneaking suspicion felt this wouldn't be so simple however. Not with all the current pawns in place. This was just as likely to backfire as it was to succeed.
Still better than dying though.
Thoughts to vengeance
Vengeance to blood
Our blood indomitable
You burst alight with dark power, the visage of Kyllik forming around you like a shroud as he screams with unrestrained fury, swearing revenge upon both Corvid and Nishio.
Through your body, he reaches out to the myriad souls above, devouring them as eagerly as the one stuck in the locket, drawing a fraction of the sea of unbound spirits to you, each one filling you with a surge of power.
Corvid is undistracted by any of this, firing another magical barrage at you, the first two attacks striking you for 300 and 270 damage. Kyllik, already weaving the souls of the damned into a spell, turns just long enough to telepathically rip something from Razan's coat pocket - a dull crystal that streaks into your waiting hand.
"Know death atlast, you damnation's whore!" You hear yourself scream, seething with energy as you raise your hand, a fulminating beam woven from soul energy thundering from your fingertips, bearing the crystal at its center like a piece of flotsam on a tidal wave. It lasts only a moment, your beam searing a hole through her chest where her heart should have been, inflicting 1334 (roll 10+6, crit) damage and leaving the crystal lodged in the wound, blue fluid running down its sides as the un-woman falls to its knees in the middle of its barrage of attacks, hands at its sides and its head lolling.
The crystal lights up.
(04-28-2015, 08:26 PM)Psych Wrote: »Renzo's well of inspiration was starting to run dry. So many artistic endeavors in one day? He was not some machine. He required time and a quiet atmosphere to delicately craft each masterpiece one by one. He didn't just produce flippant copies like the enemy!
Renzo's paints fly toward Savannah, hovering around her like a belt. They will form up into a sphere around her the next time she takes damage, shielding her and granting her a bonus to the stat of her choice.
The dagger-wielding shadow turns and rushes at you, inadverdently stepping into the path of your paint which dutifully binds itself to the shadow, forming a barrier of swirling reds and vibrant blues, shielding it for 500 damage! (roll 1, hit 1).
Then the shadow is on you, slashing a shallow cut across your chest for 280 damage! Your soldier stabs him for 104 damage.
(04-30-2015, 11:43 AM)BlazerC Wrote: »Bohw was about to jump to the back of the group, if not for Thunderpaw taking perhaps one too many blows from an irritable pile of walking scrap metal. Muttering a curse under her breath, Bohw stepped forward in the front of him, putting herself between the two of them as she magically lit a handful of bombs. She didn't care for the weird stuff Thunderpaw was doing nor for the mess she was about to get herself into, hurling her bombs in between the walking abomination and the twisted armor.
Meanwhile Mayor was wishing he didn't meet his friends like this. He made a brief glance about the room to see if there was any valuables that Remah had left behind, a hero was not without his magical items, such as that vial he once carried around, did he still have it? Eventually his eyes settled on The Forsaken, bitter and emotional, the golem lashed out at him to taunt it, grabbing one of it's limbs and tearing at it, in the very least grabbing it's attention.
Seeing as you dont have the firepower to blow up the lenght of a house, you instead shout for Watson to get out of the way before lighting a cluster of bombs with a quick flick of flame, carefully lobbing the bomb in between the shadow and the armor where it detonates between them to inflict 340 damage to each (roll 8+5+6).
Meanwhile, Mayor is torn between looting through what is left of his friend's earthly possessions and slapping Nishio's corpse around, but theres simply too much distance between the two points to accomplish both! Seeing as it is closer, Mayor resolves to dive into Remah's room to do some looting. Aside from weapon racks filled with a wide selection of spears, a half-full crate of javelins, a number of miscellaneous books and a wardrobe, theres not much of any actual value. Mayor's keen perception lets him recognize a wrinkled tarot card, however, which he recalls having seen Remah fiddle with from time to time back in the day. The faded card depicts the silhoutte of a horned man holding aloft a sphere of magical power in one hand, a slender blade in the other. He grabs it, then looks around for anything else of interest - the vial certainly isnt here. To Mayor's senses, it had always held something of a warm presence when near, which is sorely lacking right now.
Wild Magic
Buffs on you are sometimes more powerful.
Uncertainty in the face of fate.
---
Razan charges past Watson and the armor, swinging his brilliant blade in a running strike that cleaves straight through the armor, leaving the armor only slightly singed... but incinerating whatever spirit inhabits it, inflicting 2700 damage (roll 16+8, crit) and causing black smoke to rise from within the armor to dissipate in the air. Razan hardly pays the armor any mind, though, charging instead at the unholy corpse standing within the furthest reach of the cavern. It continues to point at Razan, causing dark smoke to manifest around him, choking and tearing at him for 360 damage.
Stats