RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
04-08-2015, 11:12 PM
The sword is blastedly heavy! Luckily, nothing at all seems to grow here and so you are still filled with unnatural strength - just enough to pry it from the stone coffin, though you could almost have sworn that the thing had rusted to the stone into which it had been thrust, though you see no sign of rust as you hold it up, though oddly enough theres a smear of what looks like fresh blood on one edge of the blade. The sword is almost as tall as you, and significantly lighter than the excessive amount of metal used in its construction would indicate... Which is to say, still pretty damn heavy. You'll never be able to use the thing with any kind of finesse - its a weapon to be swung about as a tool of destruction, plowing through whatever it strikes with the force of its weight alone.
Ancient Greatsword
Your first strike on each enemy steals 3 charges of Soulburn.
Soulburn: Activate or deactivate at any time to light the blade on fire, causing your attacks to deal significant bonus damage.
A blade of time immemorial.
Meanwhile, the others venture further into the cave, rounding the bend and descending down a short tunnel before emerging into a larger cavern. With each step taken, the pervasive magical energy in the air grows in power until it is like wading through mana, although no physical change can be felt or seen - save by Myra, to whom the dark cave appears to be bathed in moonlight, if the moon shone with the strength of the sun.
The cavern you are in is of an oblong shape and has three exits with you standing one. Directly across from you is a small stair carved into the rock, only three steps tall, leading up to a rectangular slab of stone that looks as if it is made up of many smaller, interlocking pieces some of which are colored black or white or both, in its current state displaying the shape of a black sun with seven white rays. The last exit is a short distance closer to you in the form of a looming cave on the left side of the wall, Myra's lightsource not quite penetrating the gloom from this distance.
Razan is standing two thirds of the way down the cave, standing in an odd position facing the strange stone seal, as if he were holding a weapon though none is in his hands. He doesnt seem to know you are there.
Ancient Greatsword
Your first strike on each enemy steals 3 charges of Soulburn.
Soulburn: Activate or deactivate at any time to light the blade on fire, causing your attacks to deal significant bonus damage.
A blade of time immemorial.
Meanwhile, the others venture further into the cave, rounding the bend and descending down a short tunnel before emerging into a larger cavern. With each step taken, the pervasive magical energy in the air grows in power until it is like wading through mana, although no physical change can be felt or seen - save by Myra, to whom the dark cave appears to be bathed in moonlight, if the moon shone with the strength of the sun.
The cavern you are in is of an oblong shape and has three exits with you standing one. Directly across from you is a small stair carved into the rock, only three steps tall, leading up to a rectangular slab of stone that looks as if it is made up of many smaller, interlocking pieces some of which are colored black or white or both, in its current state displaying the shape of a black sun with seven white rays. The last exit is a short distance closer to you in the form of a looming cave on the left side of the wall, Myra's lightsource not quite penetrating the gloom from this distance.
Razan is standing two thirds of the way down the cave, standing in an odd position facing the strange stone seal, as if he were holding a weapon though none is in his hands. He doesnt seem to know you are there.