2st Mystery Game: They Get Older
03-18-2015, 01:49 PM
(This post was last modified: 04-08-2015, 08:21 PM by Reyweld.)
This game is powered by posts! By making a post, everyone ages slightly, with 91 being the current age of death and 19 being the starvation count. Your posts also can work towards goals, like raising the death limit or getting new people. Your Current people are:
Actions and how many posts needed to improve them (when posting, mark which letters you want to work on):
A) Age Max +1 (1 post away)
B) Birth (1 post away) [please include name for birth]
C) CHALLENGE UP (7 posts away)
D) Distribution up +2 (increases food given with F; 1 post away)
E) Efficiency up +1 (increases the starvation count; 3[3] post away)
F) Feed them 36 food (food will always go to the hungriest; 1 post away)
G) Gather 14 Wood (Currently 54)
H) Hearth Upgrade +2 (increases wood gathered; 1[3] post away)
I) Immolate (turns all wood into heat)
J) Job? (assigns citizen job of your choosing; these cannot be re-changed)
Can you make a thriving civilization?
GRAVEYARD:
Hunger! Each post, people get hungrier. If they reach the starvation number, they die! Lower is better, but hunger cannot go into the negatives.
New: Cold! Each post, your civilization's fire gets colder. When heat is below 0, every citizen has a 1-in-10 chance of dying.
New: Jobs? With J, citizens can be assigned unchangeable jobs. Jobs are not limited to the job list below:
((updated to post 149))
Researcher Performed (I)mmolate
Researcher Performed (H)earth Upgrade
Researcher Performed (H)earth Upgrade
Researcher Performed (G)ather Wood
Actions and how many posts needed to improve them (when posting, mark which letters you want to work on):
A) Age Max +1 (1 post away)
B) Birth (1 post away) [please include name for birth]
C) CHALLENGE UP (7 posts away)
D) Distribution up +2 (increases food given with F; 1 post away)
E) Efficiency up +1 (increases the starvation count; 3[3] post away)
F) Feed them 36 food (food will always go to the hungriest; 1 post away)
G) Gather 14 Wood (Currently 54)
H) Hearth Upgrade +2 (increases wood gathered; 1[3] post away)
I) Immolate (turns all wood into heat)
J) Job? (assigns citizen job of your choosing; these cannot be re-changed)
Can you make a thriving civilization?
GRAVEYARD:
Hunger! Each post, people get hungrier. If they reach the starvation number, they die! Lower is better, but hunger cannot go into the negatives.
New: Cold! Each post, your civilization's fire gets colder. When heat is below 0, every citizen has a 1-in-10 chance of dying.
New: Jobs? With J, citizens can be assigned unchangeable jobs. Jobs are not limited to the job list below:
((updated to post 149))
Researcher Performed (I)mmolate
Researcher Performed (H)earth Upgrade
Researcher Performed (H)earth Upgrade
Researcher Performed (G)ather Wood
Sig: