RE: Let's Play Age of Wonders III: User Input Required
02-01-2015, 06:56 PM
(This post was last modified: 02-01-2015, 06:59 PM by Mirdini.)
We must bring our poor misguided brethren into the fold! By crushing them, since they seem unable to understand the glory of Progress any other way. They can then immediately aid us in the somewhat larger hurdle of convincing Stackelburg.
I suggest we do not shame the dwarves for their transgressions, for Progress instructs us to look to the future, not dwell on the past! Rename it instead in honor of our mighty leader. Hail the outpost of Warbob!
Our Archdruid should grab Healing (useful against all enemy types, not only those that do cold damage) and sure Night Vision too why not.
If I may be so bold, I would recommend Warbob Sexlizard invest in being able to see stealthed units and upgrade Warbob Sexlizard's vision range so that Warbob Sexlizard's army won't encounter any progress-hindering surprises out in the field.
Build a range of different structures in our new outpost, for a wide base is a strong one.
I suggest we do not shame the dwarves for their transgressions, for Progress instructs us to look to the future, not dwell on the past! Rename it instead in honor of our mighty leader. Hail the outpost of Warbob!
Our Archdruid should grab Healing (useful against all enemy types, not only those that do cold damage) and sure Night Vision too why not.
If I may be so bold, I would recommend Warbob Sexlizard invest in being able to see stealthed units and upgrade Warbob Sexlizard's vision range so that Warbob Sexlizard's army won't encounter any progress-hindering surprises out in the field.
Build a range of different structures in our new outpost, for a wide base is a strong one.