Destroy the Godmodder: MSPAradox (Test Session)

Destroy the Godmodder: MSPAradox (Test Session)
RE: Destroy the Godmodder: MSPAradox (Test Session)
Actions 1 and 2: Teach the prospitans more.
(5/20 actions invested)
Action 3: Create some pyrotoxin grenades and give it to an anti Simumodder player. If any anti Simumodder player claims it in the next few posts, they can have it.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
As an FYI, I've realized that I should be giving XP for more actions than just dealing damage or healing. I will do so from now on.

(01-06-2019, 06:04 PM)FlamingFlapjacks Wrote: »Sword && Model of all Stars in Existence

More armor for the factory.

I punch the Terror Ogre with my foot.

Sword && Model of All Stars in Existence = Stellarum (Lv. 15: 225,000 Build Grist, 20,000 Refined Grist, 1000 Precious Grist)

You do not have enough Grist to alchemize this!

Your attempt to place more armor on the factory fails, however, you manage to increase the HP of its Shield by 5,000! 5,000 damage to the Terror Ogre!

(01-06-2019, 06:10 PM)Karpinsky Wrote: »1x action: Sabotage on the Ogre

2x action: Grab a whole lot of grist from the Grist Pool

ABILITECH => SABOTAGE

The Terror Ogre will have a chance of taking damage upon attacking next turn! You scavenge 18,000 Build Grist, 12,000 Crude Grist, 4,000 Refined Grist, and 80 Precious Grist!

(01-06-2019, 06:27 PM)Numbers Wrote: »(2x) I continue to grab grist from the pool.
(1x) MacGuyvered Particle Gun && Magnetic Capacitor. Time to use burst shots and eradicate stuff.

You scavenge 12,000 Build Grist, 6,000 Crude Grist, 3,000 Refined Grist, and 40 Precious Grist!

MacGuyvered Particle Gun && Magnetic Capacitor: Makeshift Overcharger (Lv. 7: 49,000 Build Grist, 8,000 Refined Grist)

You got the MAKESHIFT OVERCHARGER! An unliscenced nuclear accelerator with an upgraded capacitor that allows it to charge a shot for up to three actions, giving it a damage boost! However, charging the shot will also increase the kickback damage from it as well...

(01-07-2019, 12:50 AM)HunterX55 Wrote: »Actions 1 and 2: Teach the prospitans more.
(5/20 actions invested)
Action 3: Create some pyrotoxin grenades and give it to an anti Simumodder player. If any anti Simumodder player claims it in the next few posts, they can have it.

You create 5 Pyroxotin Grenades! 

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

The Grist Factory creates a Grist Drone! The Grist Skimmer fails to find a Grist deposit! It will keep searching... The Grist Drones produce 2,000 Build Grist, 1,000 Crude Grist, 400 Refined Grist, and 40 Precious Grist! The Giant Bee heals to full health! It then targets the undamaged Terror Imp! 7,000 damage and a debuff! The Earth Elemental Continues to engulf the Terror Imp, dealing 1,000 damage to it! The unengulfed Terror Imp and Terror Ogre deal a combined 14,000 damage to the Earth Elemental, and the Terror Ogre takes no damage from Karpinsky's sabotage! The Seismic Wave Generator deals 3,000 damage to the Earth Elemental! Looks like it badly needs healing... The Simumodder lowers the AG Hacking Progress Bar by 10% and deals 6,000 damage to the Giant Bee! The MORE, MORE, MORE! passive charge is ready for deployment. It will not cost an action to do so.

Battlefield:
Grist Pool: 71K B, 23.5K C, 6.5K R, 80 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Skimmer: [AG]HP: 1,000/1,000, searching for Grist
Grist Factory: [AG], HP: 15,000/15,000, Shield: 15,000/15,000, Armor: 3,000, Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x4) HP: 5,000/5,000
Giant Bee: [AG], HP: 9,000/15,000, Dodge: 80%, Armor: 1,000, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: [AG], HP: 1,000/35,000, Armor: 2,000, Horde entity, can engulf enemies
Chess Tournament: [N], HP: 10,000/10,000 Trains 2 entities or groups of entities each turn, training Grist Skimmer and Grist Drones
Terror Imps: [PG], (x1) HP: 22,000/25,000 Engulfed, (x1) HP: 18,000/25,000, BEES: I, each have a 25% chance of tanking an attack aimed at the Terror Ogre
Terror Ogre: [PG-BOSS] HP: 75,000/80,000, Armor: 2,500, Hop of Doom: III
Seismic Wave Generator: [PG] HP: 17,000/25,000, Blocking "Wake the Earth" charge, AG Hacking Progress: ++++++++++
Simumodder: [GM] HV: 4/10

KeepOnRolling: [AG-P] HV: 11/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 67K B, 38K C, 15K R, 80 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 54K B, 26.5K C, 11.2K R, 20 P
HunterX55: [AG-P] HV: 20/20, Dodge: 50%, Grist: 40K B, 20K C, 8 R, 0 P
Ten11: [AG-P] HV: 4/10, Armor: 4, Dodge: 50%, Grist: 4K B, 8K C, 10K R, 0 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 15/20 Dodge: 50%, Grist: 6K B, 27K C, 11K R, 40 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 25K B, 10K C, 8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 10,000/10,000, Orbital Strike: IIIII

Passive Charges:
MORE, MORE, MORE!: [FlamingFlapjacks] 5/5
Learn Taiju-Fu: [HunterX55] 13/20
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RE: Destroy the Godmodder: MSPAradox (Test Session)
MORE MORE MORE, ACTIVATE!
= = > Grist Core: Activate!
The Grist Factory rumbles, as does the earth around, its foundations being shaken by a sudden earthquake. As it settles down, the earth around the factory splits open, spitting out a attachment to the factory! The Grist Core! It seals the Earth back shut, and attaches itself, the factory bodyguarding it.
Grist Core: High Health, low everything else. Doesn't attack. Every time someone makes a Alchemy over the level of 3, it produces a bit of grist, the amount of grist it produces being more and more depending on how high the level of the item that's being alchemized is. In addition, whenever someone does not have enough grist to alchemize something, it produces a moderate (kinda, not a ton) amount of grist, the amount also going higher depending on how high the level of the alchemy they couldn't make is, though this caps out at lvl 10, not increasing after that.
With that out of the way, my actions!
Sword && Model of all the stars in the Milky Way
I then use two actions to pummel the Terror Ogre, punching and smacking it with my feet somehow. I then force it to eat a sandwich, which is actually a duck made of explodium in disguise, which immediately goes boom in the Terror Ogre's stomach.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
1x action: Marked for Death on the Ogre

2x action: Load the Dirty Vasilev with Clownpaint Grenades, then fire it at the Ogre.

On detonation, Clownpaint Grenades coat their target (and the entire area, really) with an ensemble of color best suited for the greatest of harlequins. Oh, and did I mention that the Clownpaint is incredibly acidic and eats away at the target?
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I summon 300 computers to do my bidding, and send them charging off against the Simumodder. Since there is 300 computers in 300 Spartans, these suddenly become the 300 Spartans. Shocking enough, they didn't actually hold off the enemy advance in history unlike in the movie, instead Athens did while outnumbered 2 to 1, so they must be 300 fake computers, but this is a simulation, so they are simulated so well they seem like real computers but are fake. The only reason why the 300 Spartans managed to actually pull off a successful defense in the movie is because they were untouchable because they were fake, therefore the 300 computers are untouchable because they are fake. Therefore, the 300 computers march up to the Simumodder, and decide to do what everyone expected, they throw digital spears at the Simumodder constantly, annoying the utter hell out of the Simumodder. Now the Utter Hell has been achieved by the 300 Computers, Clownpiece appears since she is searching for familiar locations and makes the Simulation go insane. Since the Simulation is now insane and Utter Hell has been achieved I activate the power of CLOWN INSANITY and make the world spin around in true Jevil fashion. Now the world is spinning, the only thing that can not fall over in is that things are flying or Untouchable, which I happen to have a cloak of levitation, making me flying. Since the Simumodder is neither of those things, despite his dearest wishes, and if he was flying, his flight mechanism would have been cut down by digital spears earlier, the 300 computers and me go and CLOWN GLOMP the Simumodder, instantly killing everyone in a 5 mile radius, including me, and dealing Simumodder damage, due to the excessive amounts of clown paranoia detected.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I assist in the action above cuz oh my god clown insanity yes

All my actions this turn are going into.... that...

Except one.

Teach the prospitans chess

(6/20 actions invested)
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Oh dang, i forgot to post last turn. Oh well.

Action 1: I scoot by the earth elemental and captchalogue it, protecting it from further harm.
Action 2: I attack the terror Ogre in a rude fashion, stabbing it in the foot and stuff like that, and try to draw its attention.
Action 3: I go onto the side of the minefield Karpinsky made opposite to the ogre, in the hope it follows me and is too dumb to go around the minefield.

My pawn collects some grist because i am seriously low on that.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-07-2019, 03:27 PM)FlamingFlapjacks Wrote: »MORE MORE MORE, ACTIVATE!
= = > Grist Core: Activate!
The Grist Factory rumbles, as does the earth around, its foundations being shaken by a sudden earthquake. As it settles down, the earth around the factory splits open, spitting out a attachment to the factory! The Grist Core! It seals the Earth back shut, and attaches itself, the factory bodyguarding it.
Grist Core: High Health, low everything else. Doesn't attack. Every time someone makes a Alchemy over the level of 3, it produces a bit of grist, the amount of grist it produces being more and more depending on how high the level of the item that's being alchemized is. In addition, whenever someone does not have enough grist to alchemize something, it produces a moderate (kinda, not a ton) amount of grist, the amount also going higher depending on how high the level of the alchemy they couldn't make is, though this caps out at lvl 10, not increasing after that.
With that out of the way, my actions!
Sword && Model of all the stars in the Milky Way
I then use two actions to pummel the Terror Ogre, punching and smacking it with my feet somehow. I then force it to eat a sandwich, which is actually a duck made of explodium in disguise, which immediately goes boom in the Terror Ogre's stomach.

MORE, MORE, MORE! => EXECUTE

Grist Core built!

Sword && Model of All Stars in Existence = Stellarum (Lv. 15: 225,000 Build Grist, 20,000 Refined Grist, 1000 Precious Grist)

You do not have enough Grist to alchemize this! 6,500 damage to the Terror Ogre!


(01-07-2019, 07:08 PM)Karpinsky Wrote: »1x action: Marked for Death on the Ogre

2x action: Load the Dirty Vasilev with Clownpaint Grenades, then fire it at the Ogre.

On detonation, Clownpaint Grenades coat their target (and the entire area, really) with an ensemble of color best suited for the greatest of harlequins. Oh, and did I mention that the Clownpaint is incredibly acidic and eats away at the target?

ABILITECH => MARKED FOR DEATH

All attacks against the Terror Ogre will minicrit this turn! Minicritted 9,500 damage to the Terror Ogre!

(01-07-2019, 11:46 PM)Redrover1760 Wrote: »I summon 300 computers to do my bidding, and send them charging off against the Simumodder. Since there is 300 computers in 300 Spartans, these suddenly become the 300 Spartans. Shocking enough, they didn't actually hold off the enemy advance in history unlike in the movie, instead Athens did while outnumbered 2 to 1, so they must be 300 fake computers, but this is a simulation, so they are simulated so well they seem like real computers but are fake. The only reason why the 300 Spartans managed to actually pull off a successful defense in the movie is because they were untouchable because they were fake, therefore the 300 computers are untouchable because they are fake. Therefore, the 300 computers march up to the Simumodder, and decide to do what everyone expected, they throw digital spears at the Simumodder constantly, annoying the utter hell out of the Simumodder. Now the Utter Hell has been achieved by the 300 Computers, Clownpiece appears since she is searching for familiar locations and makes the Simulation go insane. Since the Simulation is now insane and Utter Hell has been achieved I activate the power of CLOWN INSANITY and make the world spin around in true Jevil fashion. Now the world is spinning, the only thing that can not fall over in is that things are flying or Untouchable, which I happen to have a cloak of levitation, making me flying. Since the Simumodder is neither of those things, despite his dearest wishes, and if he was flying, his flight mechanism would have been cut down by digital spears earlier, the 300 computers and me go and CLOWN GLOMP the Simumodder, instantly killing everyone in a 5 mile radius, including me, and dealing Simumodder damage, due to the excessive amounts of clown paranoia detected.

Thanks to HunterX55 assisting you, you deal 1 damage!

(01-08-2019, 04:17 AM)HunterX55 Wrote: »I assist in the action above cuz oh my god clown insanity yes

All my actions this turn are going into.... that...

Except one.

Teach the prospitans chess

(6/20 actions invested)

(01-08-2019, 10:28 AM)Ten11 Wrote: »Oh dang, i forgot to post last turn. Oh well.

Action 1: I scoot by the earth elemental and captchalogue it, protecting it from further harm.
Action 2: I attack the terror Ogre in a rude fashion, stabbing it in the foot and stuff like that, and try to draw its attention.
Action 3: I go onto the side of the minefield Karpinsky made opposite to the ogre, in the hope it follows me and is too dumb to go around the minefield.

My pawn collects some grist because i am seriously low on that.

You captchalogue the Earth Elemental! It will be removed from the Battlefield and stored for safekeeping! Minicritted 4,500 damage to the Terror Ogre! You collect 16,000 Build Grist, 5,000 Crude Grist, 1,500 Refined Grist, and 20 Precious Grist!

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End of Turn Battle

The Grist Skimmer continues searching for Grist... The Grist Factory and Grist Drones produce 6,000 Build Grist, 3,000 Crude Grist, 1,400 Refined Grist, and 140 Precious Grist! The Chess Tournament finishes training the Grist Skimmer and Grist Drone! The Grist Skimmer's search rolls now have a 10% bonus! The Grist Drones will now each produce 750 Build Grist, 300 Crude Grist, 150 Refined Grist, and 15 Precious Grist each turn! The Giant Bee heals for 5,000 HP and deals 8,000 damage to the Terror Ogre! The Terror Imps destroy the Chess Tournament! 10,000 Build Grist and 5,000 Crude Grist added to the Grist Pool! Then, you see the Terror Ogre begin to fill itself with primal rage, as if it already wasn't angry enough! The Seismic Wave Generator begins shaking as it charges a burst of seismic energy... The Terror Ogre leaps into the air, trying but failing to swat at the Giant Bee as it flies! Then, it careens back towards the ground... the moment it hits, the Seismic Wave Generator unleashes its charge! The combined seismic energy causes the Ogre's attack to minicrit at the cost of the Seismic Generator's existence, and it is shaken to pieces! 15,000 Build Grist, 9,000 Crude Grist, and 3,000 Refined Grist added to the Grist Pool! Then, the seismic wave hits the AGs... 2 Grist Drones destroyed! Grist Factory Shield destroyed!, 5,000 damage to the Grist Core! Ten11 and KeepOnRolling killed! The Simumodder follows up by dealing 6,000 damage to the Giant Bee! He then tosses his Banhammer into the sky, where it crashes into the ODIN for 4,000 damage! It eventually falls out of space and returns into his hands!
Battlefield:
Grist Pool: 86K B, 35.5K C, 9.4K R, 200 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Skimmer: [AG]HP: 1,000/1,000, searching for Grist
Grist Factory: [AG], HP: 15,000/15,000, Armor: 3,000, Grist Core: 10,000/15,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x2) HP: 5,000/5,000
Giant Bee: [AG], HP: 8,000/15,000, Dodge: 80%, Armor: 1,000, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Terror Imps: [PG], (x1) HP: 22,000/25,000 Engulfed, (x1) HP: 18,000/25,000, each have a 25% chance of tanking an attack aimed at the Terror Ogre
Terror Ogre: [PG-BOSS] HP: 49,500/80,000, Armor: 2,500, BEES: I Hop of Doom: III
Simumodder: [GM] HV: 3/10

KeepOnRolling: [AG-P] HV: 0/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 67K B, 38K C, 15K R, 80 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 54K B, 26.5K C, 11.2K R, 20 P
HunterX55: [AG-P] HV: 20/20, Dodge: 50%, Grist: 40K B, 20K C, 8 R, 0 P
Ten11: [AG-P] HV: 0/10, Dodge: 50%, Grist: 20K B, 13K C, 11.5K R, 20 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 15/20 Dodge: 50%, Grist: 6K B, 27K C, 11K R, 40 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 25K B, 10K C, 8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 6,000/10,000, Orbital Strike: IIIII

Passive Charges:
Learn Taiju-Fu: [HunterX55] 16/20
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Let's alchemize a bit.

Dirty Vasilev && the minigun from the A-10 Warthog && Plasma Rifle

and for the rest of my turn, I throw a small cat at the Terror Ogre. As everyone knows, cats are incredibly deadly to ogres (see also, Puss in Boots), and even if it's just normal, by "small cat" I meant sabertooth tiger. Have fun!
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I begin a passive charge to create a Grist Collector that will passively mine the Grist Pool and divvy up the mined grist among everyone.
(2x) I then try out the Overcharger on the Ogre.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I respawn.
My pawn goes over to the grist factory and scavenges it for grist, which sould be more effective than just scrounging the battlefield because its constantly been producing grist.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Actions 1-2 let’s teach the prospitans
(8/20 actions invested)

Action 3: toss 2 pyrotoxin grenades to the terror ogre.

The grenade giveaway is still on. If a player takes it, let them.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(null) Hunter, use "at" instead of "to" if you mean to attack the ogre with it, lest you give the Ogre more firepower.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
As a heads up, I won't update this morning. Instead, I'll update when I come home from school.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Right, sorry.

Action 3 supplement: toss 2 pyrotoxin grenades AT the terror ogre.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-08-2019, 01:41 PM)Karpinsky Wrote: »Let's alchemize a bit.

Dirty Vasilev && the minigun from the A-10 Warthog && Plasma Rifle

and for the rest of my turn, I throw a small cat at the Terror Ogre. As everyone knows, cats are incredibly deadly to ogres (see also, Puss in Boots), and even if it's just normal, by "small cat" I meant sabertooth tiger. Have fun!

Dirty Vasilev && GAU-8 Avenger && Plasma Rifle = Plasma Hyper-Spazer (Lv. 12: 144,000 Build Grist, 8,000 Refined Grist, 200 Precious Grist)

You do not have enough Precious Grist to alchemize this! 4,500 damage to the Terror Ogre! 

(01-08-2019, 08:48 PM)Numbers Wrote: »I begin a passive charge to create a Grist Collector that will passively mine the Grist Pool and divvy up the mined grist among everyone.
(2x) I then try out the Overcharger on the Ogre.

You begin a passive charge!  You charge up the Overcharger and fire a brilliant blue particle beam at the Terror Ogre, which partially tears through its armor! 9,000 damage! However, the kickback and radiation caused by your shot inflicts 4 damage on you!

(01-09-2019, 03:47 AM)Ten11 Wrote: »I respawn.
My pawn goes over to the grist factory and scavenges it for grist, which sould be more effective than just scrounging the battlefield because its constantly been producing grist.

You respawn! Your pawn will collect half of the output of the Grist Drones this turn!

(01-09-2019, 07:57 AM)HunterX55 Wrote: »Actions 1-2 let’s teach the prospitans
(8/20 actions invested)

Action 3: toss 2 pyrotoxin grenades to the terror ogre.

The grenade giveaway is still on. If a player takes it, let them.

(I've counted your correction, don't worry)

3,500 damage to the Terror Ogre! The Terror Ogre is now poisoned with deadly neurotoxin!

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End of Turn Battle

The Grist Skimmer has found a Medium Deposit! The Grist Factory produces a Grist Drone and uses Overcharge! Grist production from it and the Grist Drones will be tripled for two turns! The Grist Drones produce 6,800 Build Grist, 2,800 Crude Grist, 1,400 Refined Grist, and 140 Precious Grist! 3,400 Build Grist, 1,400 Crude Grist, 700 Refined Grist, and 70 Precious Grist goes to Ten11! The Giant Bee heals for 5,000 HP and deals 4,500 damage to the Terror Ogre! The Terror Imps each claw at Karpinsky and HunterX55! The first one misses, but the second deals 5 damage! The Terror Ogre then tries to stomp Numbers in revenge, but also misses! The Simumodder, annoyed that everyone is focused on cheesing the Grist system instead of attacking, lashes out, destroying the Grist Skimmer, one Grist Drone, and dealing 7,000 damage to the Grist Factory! 6,000 Build Grist and 4,000 Crude Grist is added to the Grist Pool!
Battlefield:
Grist Pool: 95.4K B, 40.9K C, 10.1K R, 270 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Factory: [AG], HP: 8,000/15,000, Armor: 3,000, Grist Core: 10,000/15,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x2) HP: 5,000/5,000
Giant Bee: [AG], HP: 13,000/15,000, Dodge: 80%, Armor: 1,000, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Terror Imps: [PG], (x1) HP: 22,000/25,000 (x1) HP: 18,000/25,000, each have a 25% chance of tanking an attack aimed at the Terror Ogre
Terror Ogre: [PG-BOSS] HP: 37,000/80,000, Armor: 2,500, BEES: I, Neurotoxin: I Hop of Doom: III
Simumodder: [GM] HV: 3/10

KeepOnRolling: [AG-P] HV: 0/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 67K B, 38K C, 15K R, 80 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 54K B, 26.5K C, 11.2K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 40K B, 20K C, 8 R, 0 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 14.4K C, 12.2K R, 90 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 6K B, 27K C, 11K R, 40 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 25K B, 10K C, 8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 6,000/10,000, Orbital Strike: IIIII

Passive Charges:
Learn Taiju-Fu: [HunterX55] 19/20
Grist Collector: [Numbers] 1/10
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RE: Destroy the Godmodder: MSPAradox (Test Session)
FOCUS:

Go to the Grist Pool, grab enough Precious Grist for the Plasma Hyper-Spazer, spend remaining effort grabbing Build Grist.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Actions 1-3: teach the prospitans chess
(11/20 actions invested)
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Action 1: Rough rider
Action 2: Attack the ogre
Action 3: Attack the ogre

My pawn attempts to make/program a remote control for the battlefield bomb so i can activate it remotely.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-10-2019, 01:36 PM)Karpinsky Wrote: »FOCUS:

Go to the Grist Pool, grab enough Precious Grist for the Plasma Hyper-Spazer, spend remaining effort grabbing Build Grist.

You scavenge 120 Precious Grist and 8,000 Build Grist!

(01-10-2019, 10:20 PM)HunterX55 Wrote: »Actions 1-3: teach the prospitans chess
(11/20 actions invested)

(01-11-2019, 08:54 AM)Ten11 Wrote: »Action 1: Rough rider
Action 2: Attack the ogre
Action 3: Attack the ogre

My pawn attempts to make/program a remote control for the battlefield bomb so i can activate it remotely.

ABILITECH => ROUGH RIDER

17,500 damage to the Terror Ogre! You can now detonate the Battlefield Bomb remotely!
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End of Turn Battle


The Grist Skimmer has found a Medium Deposit! The Grist Factory and Grist Drones produce 16,500 Build Grist, 7,800 Crude Grist, 3,900 Refined Grist, and 390 Precious Grist! Overcharge then wears off. The Giant Bee again heals for 5,000 HP and fires at a Terror Imp, dealing 7,000 damage! The Terror mobs prepare to attack, when suddenly, the ODIN unleashes its charge! A giant laser beam strikes straight into the heart of the Terror Ogre! Terror Ogre killed! As it dies, one of its tusks falls to the ground, still glowing with power... The Ogre Tusk, the first Spoil of War, is ready to be claimed by a player! 40,000 Build Grist, 20,000 Crude Grist, 10,000 Refined Grist, and 1,000 Precious Grist has been added to the Grist Pool! The Terror Imps, unable to attack the Giant Bee or ODIN, attempt to attack the Grist factory! The one inflicted with BEES misses, but the other deals 2,000 damage! The Simumodder smashes the pesky Giant Bee in anger for 12,000 damage! The "Learn Taiju-Fu" passive charge is ready for deployment!

Battlefield:
Grist Pool: 143.9K B, 68.7K C, 24K R, 1,540 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Factory: [AG], HP: 6,000/15,000, Armor: 3,000, Grist Core: 10,000/15,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x2) HP: 5,000/5,000
Giant Bee: [AG], HP: 3,000/15,000, Dodge: 80%, Armor: 1,000, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Terror Imps: [PG], (x1) HP: 15,000/25,000, BEES: I (x1) HP: 18,000/25,000, each have a 25% chance of tanking an attack aimed at the Terror Ogre
Simumodder: [GM] HV: 3/10

KeepOnRolling: [AG-P] HV: 0/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 75K B, 38K C, 15K R, 200 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 54K B, 26.5K C, 11.2K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 40K B, 20K C, 8 R, 0 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 14.4K C, 12.2K R, 90 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 6K B, 27K C, 11K R, 40 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 25K B, 10K C, 8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 6,000/10,000, Orbital Strike: IIIII

Passive Charges:
Learn Taiju-Fu: [HunterX55] 20/20, Ready for deployment
Grist Collector: [Numbers] 4/10
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Someone else take the spoil; I'm doing well without it.

FOCUS: Grab all the Build Grist I can grab.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I pull out a jar of honey and a holy hand grenade, combine the two with a classic combining system, and throw it at the bees.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Action 1 & 2: 10/10 F-drive, I finally finish the attack I've been charging since the start of the game. The F stands for force, because that's what it does. It dumps an immense amount of kinetic momentum on the target, which both causes strong g-forces from the sudden acceleration, and also usually ends with a sudden impact with the ground.
I use it on the Simumodder.
Action 3: I scoot over to the Simumodder on my bike with the bomb. "Hey, catch" I toss it at him, hightail it out of there and activate the bomb.
My pawn collects the Ogre Tusk and checks what is and does.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Anyway, Ten11 has unlocked a new Abilitech!

Barrier Warrior: Using your experience with makeshift armor, you summon a protective screen of random objects that float around you, protecting you from attack! You will take half damage from all sources of damage this turn!

Karpinsky has also unlocked his first Fraymotif, Fateweaver. Since it's just a powerful attack, I'll write up a description when he uses it. Since the first Fraymotif has been unlocked, I will also be adding a counter of Sacred Items to the Battlefield next turn. Update incoming once at least one more person posts.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-11-2019, 10:03 PM)Karpinsky Wrote: »Someone else take the spoil; I'm doing well without it.

FOCUS: Grab all the Build Grist I can grab.

You scavenge 40,000 Build Grist!

(01-11-2019, 10:03 PM)Redrover1760 Wrote: »I pull out a jar of honey and a holy hand grenade, combine the two with a classic combining system, and throw it at the bees.

Jar of Honey && Holy Hand Grenade = Apis Dei (Lv. 5 Consumable: 5,000 Build Grist, 2,000 Crude Grist, 200 Refined Grist)

(I've changed the rule for Consumables: Now the Build Grist for Consumables is Normal Cost/Alchemy Level)

You GOT APIS DEI! A Holy Hand Grenade enchanced with the power of one of God's most humble creatures, an Apis Dei grenade can be used either to heal allies or harm enemies! You throw an Apis Dei at the Giant Bee! The Giant Bee absorbs the blast, healing 5,000 HP and having its attacks minicrit this turn! The Grist Core produces 3,000 Build Grist and 1,000 Crude Grist!

(01-12-2019, 07:08 AM)Ten11 Wrote: »Action 1 & 2: 10/10 F-drive, I finally finish the attack I've been charging since the start of the game. The F stands for force, because that's what it does. It dumps an immense amount of kinetic momentum on the target, which both causes strong g-forces from the sudden acceleration, and also usually ends with a sudden impact with the ground.
I use it on the Simumodder.
Action 3: I scoot over to the Simumodder on my bike with the bomb. "Hey, catch" I toss it at him, hightail it out of there and activate the bomb.
My pawn collects the Ogre Tusk and checks what is and does.

The Simumodder activates his conviently-stored Personal Mass Effect Field Generator to shed all of the kinetic momentum of your attack! He then launches a kinetic blast at you, killing you! You will have to respawn! Your pawn collects the Ogre Tusk!

You got the OGRE TUSK! A large tusk glowing with oblivion energy. It can be stabbed into a target, dealing a large amount of damage through the release of oblivion energy. It has a cooldown of three turns.

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End of Turn Battle


The Grist Skimmer has found a Medium Deposit! The Grist Factory produces a Grist Drone! The Grist Drones produce 2,300 Build Grist, 900 Crude Grist, 500 Refined Grist, and 300 Precious Grist! The Giant Bee heals for 5,000 HP and deals a minicritted 10,500 damage to a Terror Imp! The Terror Imps attempt to attack Redrover, but both miss! The Simumodder deals 9,000 damage to the Giant Bee in revenge for it attacking all of his entities!

Battlefield:
Grist Pool: 109.1K B, 70.6K C, 24.5K R, 1,840 P
Alchemist: [AG] HP: 1,000/1,000, At the Alchemiter
Grist Factory: [AG], HP: 6,000/15,000, Armor: 3,000, Grist Core: 10,000/15,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x3) HP: 5,000/5,000
Giant Bee: [AG], HP: 4,000/15,000, Dodge: 80%, Armor: 1,000, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Terror Imps: [PG], (x1) HP: 4,500/25,000, BEES: I (x1) HP: 18,000/25,000
Simumodder: [GM] HV: 3/10

KeepOnRolling: [AG-P] HV: 0/20, Dodge: 50%, Grist: 40K B, 20K C, 8K R, 0 P
Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 115K B, 38K C, 15K R, 200 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 54K B, 26.5K C, 11.2K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 40K B, 20K C, 8 R, 0 P
Ten11: [AG-P] HV: 0/10, Dodge: 50%, Grist: 23.4K B, 14.4K C, 12.2K R, 90 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 6K B, 27K C, 11K R, 40 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 8K C, 7.8K R, 0 P, wearing Cloak of Levitation
TrickleJest: [AG-P] HV: 9/20, Dodge: 50%, Grist: Grist: 40K B, 20K C, 8K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 6,000/10,000, Orbital Strike: IIIII

Passive Charges:
Learn Taiju-Fu: [HunterX55] 20/20, Ready for deployment
Grist Collector: [Numbers] 4/10


Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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