Power Sheep [FINISHED]; BTP WINS

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Power Sheep [FINISHED]; BTP WINS
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
attack earthexe
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RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
How about nobody declare an attack this round, and let the RNG rule the day.
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
RIP me in that case
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
qwerx3 you had better knock me out of that bottom tier efficiency rank or I'll efficient you to death.

Not sure who I'm going to attack, but it'll probably be one of the unchosen or the favourless semichosen (as listed before).
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
Having a low efficiency is a good thing, that means that your defense ability is high compared to your attack (so others get "less bang for your buck" in terms of being attacked)
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
Might as well divulge methodology of power and efficiency:

Efficiency is basically (CURRENT ATTACK)/(CURRENT HEALTH+DEFENSE) - in other words, you need CURRENT HEALTH + DEFENSE hits to die in one turn, and the world is free of CURRENT ATTACK attacks. We do need to factor in evade as well, so therefore efficiency is reduced by 5% for every EVADE point you have.

Note that CURRENT ATTACK is attack for that turn. Maybe not the best metric, but whatever.

Power is a little more complicated. I prorate DEFENSE to be worth twice as much as a healthpoint (which is perhaps underselling its value, but if you survive a day that defense is going to be working double duty) - so the defensive component is (CURRENT HEALTH + 2*DEFENSE). Also note that regen works as well as defense (albeit, it is better than 1 defense point if you aren't attacked at all, although worse than 1 defense point if you're at max health - this tradeoff is sufficiently comparable), so one regen point would be worth 2 health as well. To factor in evade, multiply by (1+0.05*EVADE) since that's about how well you dodge attacks, lengthening your lifebar.

Your offensive component is (ATTACK + 0.5*CRITICAL), because critical gives you, on expectation, 0.5 attack points (+2 with a 25% chance). Finally to compute power, multiply your offensive and defensive components.

To give some worked-out examples:

Sleepy: 3/6 Health, 4 Attack, 3 Defense, 1 Evade

Efficiency is 4/(3+3)*0.95 ~ 0.63
Power is 4*(3+3*2)*1.05 ~ 38

Palamedes: 6/8 Health, 2 Attack, 3 Defense, 1 Evade, 1 Critical

Efficiency is 2/(6+3)*0.95 ~ 0.21
Power is (2+0.5)*(6+3*2)*1.05 ~ 32
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
I see. This is acceptable.

Do any others have justifications for who I should direct my fury towards?
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
The 8 Ball apparently has a one track mind and wants me to attack the first person to attack Palamedes. So who knows if that'll happen given information.
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
Attack: Robust Laser
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
I follow suit
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
:(
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
An update in ~14 hours? If there are no complaints? Because nothing has happened for a day now.
Sig:
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RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
i can't remember how earthexe's thing works was it add two protect one? Because I want to protect sleepy and add seawyrm and bunny

If you're picking random targets for people, set mine at whoever you first randomly determine attacks pala if that happens.


or just randomize me cap'n i don't even know
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
The spinner spins again, and there are some repeats this time!

Nopad
Palamedes
Sleepy
--> --> qwerx3 <-- <--
SeaWyrm
--> --> SeaWyrm <-- <--
--> btp <--
bunnyInnocence
bunnyInnocence
Robust Laser

Also, yeah, that's exactly how it works

Sleepy is protected by Robust Laser

SeaWyrm is added by Robust Laser
bunnyInnocence is added by Robust Laser
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
RE: Power Sheep 9/13; Turn 5 (No Harm, No Foul Play / An Unexpected Win)
attack bunny
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
END OF TURN 5 - And Then There Were Six

Nopad, Qwerx3, Btp, and Robust Laser act random targets!

Earthexe (4 + 2 - 1) - Sleepy x4, Random x2 (1 defense)
Robust Laser (5 - 1) - Seawyrm x3, bunnyInnocence x2 (1 defense)
Seawyrm (2 + 2) - Earthexe x2, Random x2
Qwerx3 (2 + 1 - 1) - Earthexe x2, Random x1 (1 defense)
bunnyInnocence (2 + 1 - 2) - Palamedes x2, Random x1 (2 defense, 0 evade)
Btp (1 + 1 - 2) - Earthexe x1, Random x1 ( 2 defense)
Nopad (0 + 1 - 1) - Random x1 (1 defense)
Sleepy (0 + 1 - 1) - Random x1 (1 defense)

Qwerx3, Seawyrm, and Robust Laser have died!

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---

TURN 6 - RNG God??

Gatr (4) - Robust Laser, Seawyrm, bunnyInnocence, Sleepy
Qwerx3 (2) - Btp, earthexe
Slorange (2) - Nopad, a52
A52 (1) - Slorange
Earthexe (0 + 5) - Random x5
Btp (2 + 2) - Palamedes, Shredded, Random x2
Palamedes (2 + 1) - Qwerx3, Gatr, Random x1
bunnyInnocence (0 + 1) - Random x1

Health up! Earthexe gained 1 Regen.

Palamedes has +2 attack this turn (earthexe +0).

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Sig:
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RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Still doing this because why not

Palamedes: 40 power, 0.42 efficiency
btp: 39 power, 0.30 efficiency
Sleepy: 38 power, 0.64 efficiency
earthexe: 35 power, 0.42 efficiency
bunnyInnocence: 17 power, 0.31 efficiency
Nopad: 16 power, 0.95 efficiency
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
I seek only the wheel's faith and message. I will have no qualm with my fellow players.

The wheel speaks:

--> --> Nopad <-- <--
Palamedes
--> Sleepy <--
btp
bunnyInnocence

No protections, and no additions so far.
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
earth, add bunny as much as possible, protect Nopad.

I will Vote: bunny.
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Or, well, attack bunny

whoops.
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
It spins once more.

Nopad
--> Palamedes <--
Sleepy
btp
--> bunnyInnocence <--
bunnyInnocence
--> bunnyInnocence <--

Nopad protected by Palamedes

bunnyInnocence added twice by Palamedes
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Sweet, sweet Shredded. Thank you for all the sheeps. This betrayal is not possible without your support.

Palamedes, you must have misread my username, while I have a p I am a b first and foremost. With a dagger t stabbing that p in the back.

3 attack on Palamedes

Add 2 Palamedes to the roulette.

Protect bunnyInnocence
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Well well well, I suppose I should have seen this coming.

Attack btp, add him twice to the roulette.
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Unfortunatley, Palamedes has already added bunnyInnocence to the list. May the wheel have mercy on his soul.

Nopad
Palamedes
--> Palamedes <--
--> Palamedes <--
Sleepy
--> btp <--
bunnyInnocence
bunnyInnocence
bunnyInnocence


Nopad protected by Palamedes
bunnyInnocence protected by btp

bunnyInnocence added twice by Palamedes
Palamedes added twice by btp
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
RE: Power Sheep 6/13; Turn 6 (And Then There Were Six / RNG God??)
Damn you earthexe, after I stopped going after you and everything.

I suppose it's my fault for not caring about what letters people had in their usernames as long as a p was there. I should have sussed out who was a traitor to the glorious cause.