Pirates vs Ninjas RPG "The Wheaty Chronicles"

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Pirates vs Ninjas RPG "The Wheaty Chronicles"
#1
Pirates vs Ninjas RPG "The Wheaty Chronicles"
Pirates vs Ninjas RPG


Prerequisites.
  • A microphone that doesn't invoke the wrath of the banshee during allergy season
  • Time in your day for 2 hours every Tuesday from 6-8pm PST (-8 UTC)
  • Roll20 Account

Sign Ups:
1. Skelatox
2.
3.
4.

"Every universe has that one rule.That's not to say that there's more than one rule (It's almost certainly guaranteed), but every universe that ever has and ever will exist has one rule that defines it and defines how it runs.
For some universes, that rule is that good and evil are in constant opposition. Other universes could care less about moral philosophy and are merely based around the unbiased eye of science. Universes based around imagination. Universe based around rigid numbers and logic. Universes based on multiple religious beliefs. There's even Universes that base themselves around the rule that men in purple pointy hats and pajamas wielding a stick are the most powerful form of evolution. Undoubtedly, these universes would make little to no sense to each other if they ever met. But every universe takes its one rule seriously.
For one universe, that even the Gods dare not speak of, that rule is simply as follows: "Pirates and Ninjas were born to fight".
No one knows exactly what it is that draws Ninjas and Pirates to fight each other, but they have fought harshly since the dawn of time. Some believe that it's because of cultural difference in opinions. While Ninjas are cold, logical, and live by codes, Pirates live a life of wild abandon, freedom, and impulsiveness. Others believe that it's because the first two beings to exist in the universe were the first pirate and ninja and one merely told an insult so harsh that it led to an eternal blood feud.
Historically, the world was a blood bath. The two sides fought eternally, taking no prisoners. No one was safe from the violent and ferocious wave of war.
Eventually, people grew tired of the constant fighting and began forsaking the way of the pirate and the ninja. These people, believing in a middle path or no path at all, called themselves the Wanderers. By growing large enough, the Pirates and Ninjas were forced to form peace treaties and cease fires or threaten being overwhelmed by the Wanderers.
And so, civil society knew a shaky peace for over 1,000 years. However, all peaces are temporary and this was no exception."

PVNRPG Wiki
Setting

How to make a character

The System

First thing you have to consider when making a character is if you want to be a Ninja, a Pirate or the Wanderer. Each have their own unique set of abilities. And while you can learn abilities from other factions, you won't be able to learn high level abilities and it's more expensive.

"Abilities are the base unit of character progression in Pirates vs. Ninjas. These cover passive bonuses and special attacks alike. They literally ARE your character.

Characters will receive experience at the end of each session. This is used to eventually train in abilities or to increase their attribute scores when they have the time to focus (in other words, not in the middle of a dungeon or a government official's house).
Abilities are given levels. These represent the difficulty of learning the ability and its general power-level.

Level 1 abilities are simple little exercises that are on instruction manuals anywhere and anyone can learn.

Level 2 abilities are abilities that require a little bit of physical training, but anyone that knows the ability can teach it to you.

Level 3 abilities are similar to level 2 abilities, but level 3 ninja abilities require the insight of a full-blown teacher and not just some smuck.

Level 4 abilities are difficult abilities that absolutely require a master of the style to learn. They are also the pinnacle that a member of an opposing side can learn. So, pirates can only learn up to level 4 Ninja and Wanderer abilities, but only a Pirate can learn a level 5 or 6 pirate ability.

Level 5 abilities are the ultimate attack that defines a style of fighting. These are usually named after the people that invented it and are only known by a handful of people.


So feel free to look through the various abilities available and see if you find any you like.

Ninjas
Pirates
Wanderers
Non-Factioned_Abilities
Extra Abilities


So! You have a feel for what faction you want and a idea about what abilities you want, time to allocate some points!

"Distribute the attribute points among the attributes (remembering to put at least 1 point in each score). This should cause all attributes to average out to a score of 4 (above average). Spend the rest of the experience points on raising attributes or learning abilities. Character will be able to learn more abilities and raise their attributes after character creation with experience points."

Attributes
The_Rule_of_10

If you want to get higher a higher attribute, you can spend 10 of your experiences points to raise an attribute.

And finally spend your experience points to get abilities!

Ability costs are based on which philosophy your character prescribes to.

Pirates and Ninjas can learn abilities from their side and Wanderer abilities at a cost of 2 experience points per level. Add 1 point per level to opposing factions (ie. Ninjas learn level 2 pirate skills at 6 points).

Wanderers also learn their skills at 2 experience points per level and learn either pirate or ninja skills at .5 points per level (round down). (So, a level 3 pirate ability costs 7 and a Level 4 costs 10)


If you are a Ninja:
Ninja and Wanderer Skills are 2 Experience Points per Ability level
Pirate Skills are 3 Experience Points per Ability level

If you are a Pirate
Pirate and Wanderer Skills are 2 Experience Points per Ability level
Ninja Skills are 3 Experience Points per Ability level

If you are a Wanderer
Wanderer Skills are 2 Experience Points per Ability level
Ninja and Pirate Skills are 2.5 Experience Points per Ability level rounded down

If you want more points you can get more by buying flaws.

Once you are done your character needs a name, a back story and some goals. What is your character trying to achieve? Put some thought into this.

Once you have signed up, please send your character sheet via pm for review.
#2
RE: Pirates vs Ninjas RPG "The Wheaty Chronicles"
Yoink, reserved.