Spare Engine - Printable Version +- Eagle Time (https://eagle-time.org) +-- Forum: Cool Shit You Can Do (https://eagle-time.org/forumdisplay.php?fid=4) +--- Forum: Projects! (https://eagle-time.org/forumdisplay.php?fid=11) +--- Thread: Spare Engine (/showthread.php?tid=3055) |
Spare Engine - June Stargal - 03-31-2018 Howdy folks, I'm making a 3D game engine from the ground up for funsies. I'm planning on integrating some open source physics and scripting engines, but right now it just draws a monkey. If anyone really wants, you can get or follow the source code here, but you might have issues compiling it. RE: Spare Engine - June Stargal - 04-03-2018 Cleaned up some code, now you can create multiple instances of the same object. RE: Spare Engine - Justice Watch - 04-04-2018 This is pretty neat RE: Spare Engine - June Stargal - 10-28-2018 This isn't running on the engine yet, (it doesn't really do a lot), but I've been doing some 3d dungeon modelling in blender! Check it out Untextured dungeon The same dungeon but with ambient occlusion Gonna make a dungeon crawler later RE: Spare Engine - June Stargal - 10-29-2018 I've added parallax mapping to my game engine, it's when you move around texture coordinates based on a heightmap to fake depth. https://i.imgur.com/OYLw3L6.mp4 Bonus glitch: |