Waterworks - Printable Version +- Eagle Time (https://eagle-time.org) +-- Forum: Cool Shit You Can Do (https://eagle-time.org/forumdisplay.php?fid=4) +--- Forum: Forum Adventures (https://eagle-time.org/forumdisplay.php?fid=5) +--- Thread: Waterworks (/showthread.php?tid=1413) |
RE: Waterworks - Rakned - 02-08-2020 > Perhaps you should vent the goo in small quantities? That might make things easier to deal with at the very least RE: Waterworks - Siren-Nate - 02-08-2020 > Philia: Take hold of Phobia's shoulders and tell her to get a hold of herself! > Phobia: Get that panel open and see what you can do. RE: Waterworks - konstantin3001 - 02-08-2020 > Slick: tell the ladies you'll have to vent your suit from the goo soon so they should get ready to fight whatever comes out of it. > Slick: ...oh, and Connie still has the axe and harpoon equipped in her hands? Toss those to the ladies so they'll have some means to protect themselves RE: Waterworks - typeandkey - 02-08-2020 >Git 'er done. RE: Waterworks - LuFa - 02-09-2020 (02-08-2020, 03:46 AM)Rakned Wrote: »> Perhaps you should vent the goo in small quantities? That might make things easier to deal with at the very least How small? You don't want to overwhelm Philia and Phobia, but you also need to get rid of it faster than it's filling up... RE: Waterworks - Rakned - 02-09-2020 > You can at least let out more than you currently seem to be (aka none) - so long as you can at least keep yourself from melting by the time the elevator reaches its destination, and you can (hopefully!) get yourself a little more backup, things might still be ok! > Maybe try just dumping some over the side of the elevator as well? It's a pretty long drop... > Knockoff Mario: do something heroic RE: Waterworks - Ten11 - 02-09-2020 >Jettison some of that water at the same time as the goo in order to counteract it. RE: Waterworks - konstantin3001 - 02-09-2020 > Slick: Maybe you can throw it into the elevator shaft? It would at least take some time for it to get up. RE: Waterworks - typeandkey - 02-09-2020 >Heroic sacrifice. Let the goo take you instead. >Oh hey, that rhymed. RE: Waterworks - Rakned - 02-09-2020 (02-09-2020, 06:51 AM)Ten11 Wrote: »>Jettison some of that water at the same time as the goo in order to counteract it. Feel like I should second this one. RE: Waterworks - Shadowfyst997 - 02-17-2020 (02-08-2020, 10:49 AM)konstantin3001 Wrote: »> Slick: ...oh, and Connie still has the axe and harpoon equipped in her hands? Toss those to the ladies so they'll have some means to protect themselves (02-09-2020, 06:51 AM)Ten11 Wrote: »>Jettison some of that water at the same time as the goo in order to counteract it. Seconding both of these, sound strats RE: Waterworks - LuFa - 02-28-2020 (02-09-2020, 06:51 AM)Ten11 Wrote: »>Jettison some of that water at the same time as the goo in order to counteract it. Your suit is reporting on the amount of water that is stored in the porthole. You don't have access to it here. (02-09-2020, 09:24 AM)konstantin3001 Wrote: »> Slick: Maybe you can throw it into the elevator shaft? It would at least take some time for it to get up. That would be a good idea, but you would need to figure out how to force the doors open while the elevator is moving... (02-09-2020, 10:36 AM)typeandkey Wrote: »>Heroic sacrifice. Let the goo take you instead. You won't say that you didn't think about it, but if your suit fails, you're worried that all of the goo will be released at once... which would not be good for anyone else here. (02-09-2020, 04:28 AM)Rakned Wrote: »> You can at least let out more than you currently seem to be (aka none) - so long as you can at least keep yourself from melting by the time the elevator reaches its destination, and you can (hopefully!) get yourself a little more backup, things might still be ok! There's nothing else you can do. You've got to let some more of it out. Here goes nothing... Don't be fooled. Little bastard's hiding a lot of teeth... And a blade. The last one didn't have a blade. RE: Waterworks - Rakned - 02-28-2020 I feel like there's something I'm missing. Any particular reason why Slick isn't just dumping stuff out the window(?) behind him? RE: Waterworks - Siren-Nate - 02-28-2020 >Phobia: That thing has a big eye. You have a long stick. You do the math. RE: Waterworks - konstantin3001 - 02-28-2020 Rakned, you want this thing close to the elevator cables? I don't know, it doesn't sound like a good idea anymore... >Slick: You have a spinny blade thing, remember? Cut that creature to ribbons and get back to Connie. RE: Waterworks - typeandkey - 02-28-2020 >It's kinda cute, actually. RE: Waterworks - smuchmuch - 03-01-2020 Quote:That would be a good idea, but you would need to figure out how to force the doors open while the elevator is moving... >The plumber girls might be able to help there, or at least break the elevator side window thing. Well once they're done dealing with the little guy you just released that is. RE: Waterworks - Rakned - 03-02-2020 >Philia: drop the box on it, then put your full weight into crushing both. The box should create at least a rudimentary screen, and it might be able to confuse the thing enough to give our allies the upper hand. And hey - if it turns out to be sturdier than the flimsy cardboard it looks like to me, it might actually make for a decent improvised trap/weapon! >Phobia: Stay on the defense! Use that plunger to keep your sister safe! RE: Waterworks - LuFa - 03-06-2020 (02-28-2020, 12:03 PM)typeandkey Wrote: »>It's kinda cute, actually. You're going to have to disagree (03-02-2020, 04:39 PM)Rakned Wrote: »>Philia: drop the box on it, then put your full weight into crushing both. Philia wields the box and ambushes the creature from behind! (03-02-2020, 04:39 PM)Rakned Wrote: »>Phobia: Stay on the defense! Use that plunger to keep your sister safe! Phobia is too busy hyperventilating. Direct confrontation doesn't seem to be her forte. RE: Waterworks - typeandkey - 03-06-2020 >Phobia: You're a better healer, anyway. Keep your sister in fighting form. RE: Waterworks - smuchmuch - 03-06-2020 >Phobia: Find you inner courage. Fight ! Well flail around bravely anyway, you'll probably help a little. RE: Waterworks - kirinMaster - 03-06-2020 > Slick: shoot water into the creature's mouth RE: Waterworks - konstantin3001 - 03-07-2020 > Tubs: check if your paranoia meter is rising > Monster flower: try eating the box RE: Waterworks - Numbers - 03-09-2020 > Someone: Lure the flower out of the elevator (assuming it is open in some sort) RE: Waterworks - LuFa - 04-07-2020 (02-09-2020, 04:28 AM)Rakned Wrote: »> Knockoff Mario: do something heroic Philia finishes slamming the box down on the creature, and then proceeds to stomp it. With her butt. She immediately follows up with a kick, sending the box careening off the sides of the elevator! Philia assures you that the creature has effectively been neutralized. It won't be able to wake up and get out of the box unless someone stomps on it again to stop it, and then leave it idle for eight seconds, give or take. While you appreciate Philia's efforts, the black goo is already building up again. Simply emptying it out inside the elevator is looking to be untenable. Your best bet would probably be to empty the whole tank out through one of the doors. You ask Philia if she and Phobia can work on forcing one of them open. Of course, you'd need to find a way to snap Phobia back to her senses, first... (02-08-2020, 04:15 AM)Electric-Nope Wrote: »> Philia: Take hold of Phobia's shoulders and tell her to get a hold of herself! Philia's way ahead of you, using a tried-and-true method for bringing people back down to planet Earth. calm down calm down calm down calm down calm down It does the trick, and Phobia's stopped jittering. She's still a little bewildered, but now she's able to help the two of you. You gesture over to the panel on the wall. Maybe there's something behind it that can help? (02-08-2020, 04:15 AM)Electric-Nope Wrote: »> Phobia: Get that panel open and see what you can do. Phobia is eyeballing the panel. There's a keyhole, but no key in sight. A maintenance worker would probably have one. Maybe there's some way she could use her plunger to force the door open, or perhaps there's something on the ground that can be made into an impromptu lockpick. Maybe a hairpin? Philia just rears up and kicks the damn thing. The cover is thin enough that she's able to break the lock. Why didn't you think of that? Maybe there's some sort of switch or something inside that will let the two sisters override the controls. This elevator only looks to have the two stops, how complex could it be? The two of them are plumbers. Plumbers dabble a bit with electrical work as a part of their job, right? There's a little bit of overlap, yes? Philia turns back to you and says no. No they don't. Oh. The three of you are going to have to figure out how this works, and fast. It's a live-wire trial-by-fire! |