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The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Printable Version

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+---- Thread: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two (/showthread.php?tid=1877)

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RE: The Lights Come Up Again [Text Adventure] - Act One: The Room - Reyweld - 09-14-2016

(09-14-2016, 12:07 AM)☆ C.H.W.O.K.A ☆ Wrote: »shoot the glass

I, voice #7, will have to agree with voice #2


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room - Pharmacy - 09-14-2016

There is no one here. Strike a cool pose.


RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - Tantusar - 09-14-2016

(09-14-2016, 01:27 AM)Pharmacy Wrote: »There is no one here. Strike a cool pose.

You make the classic "Superman standing in wind" pose. Unfortunately, whatever audience there is out there appears to have had their view obstructed by the fauxre. No applause for you today.

(09-14-2016, 01:19 AM)Reyweld Wrote: »
(09-14-2016, 12:07 AM)☆ C.H.W.O.K.A ☆ Wrote: »shoot the glass

I, voice #7, will have to agree with voice #2

You take aim, assured in the viability of this solution. You calm your mind, managing to get even the sound of forty dissonant music boxes out of your head. You click the safety. You pull t-

There is a loud bang. It echoes throughout the room. Your ears are ringing. The lights have gone out. A spotlight in the crowd shows a person, you can't quite make them out, but the-

You vomit on the floor. What the hell just happened? Did you... Shoot someone? Are they okay? Are you okay? You feeeeeee-

You pass out on the floor. The music box sounds persist. You begin to dream. What do you dream of?


RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - AABowser - 09-14-2016

>have a dream about care bears


RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - Schazer - 09-14-2016

dream of false elements


RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - ☆ C.H.W.O.K.A ☆ - 09-14-2016

oh fuck, that wasn't a window, that was a magic mirror. don't you understand?! it's rubber, you're glue!


RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - OTTO - 09-15-2016

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RE: The Lights Come Up Again [Text Adventure] - ~~t On3; T~~ \\om - ICan'tGiveCredit - 09-15-2016

igloo spaghetti


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Tantusar - 09-17-2016



Once again you find yourself standing in a dark room. Your pockets have been emptied. The lights come up again. Through the glass wall, a seat has a spotlight on it. There is a blood stain. You turn away and look at the room.

There is a door. There are also three paintings on the back wall. Each has a red ball. On the floor is a note. You can't read it from here. What next?

The Author Wrote:The track in the background is once again a self-composed piece. You can find it here.



RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - ☆ C.H.W.O.K.A ☆ - 09-17-2016

wuh-oh, looks like someone had a very, very wrong idea about what constitutes a stool sample


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - OTTO - 09-17-2016

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RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - AABowser - 09-17-2016

Then look at the note.

Maybe even read it.


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Tantusar - 09-18-2016

The Author Wrote:This adventure is now mirrored over on MSPFA. Link in the OP. Update later. Keep suggesting stuff.



RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Tantusar - 09-19-2016


(09-17-2016, 04:44 PM)AABowser Wrote: »Then look at the note.

Maybe even read it.

[Image: MjMCfiO.png]

Well, you have the note now. The question remains, how much help will it actually be? What do you do next?


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - ☆ C.H.W.O.K.A ☆ - 09-19-2016

RIP UP THE NOTE


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Kíeros - 09-19-2016

> Don't rip it up, make some cool origami thing out of it.


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - OTTO - 09-19-2016

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RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Tantusar - 09-21-2016

(09-19-2016, 04:05 AM)☆ C.H.W.O.K.A ☆ Wrote: »RIP UP THE NOTE

(09-19-2016, 04:01 PM)Kíeros Wrote: »> Don't rip it up, make some cool origami thing out of it.


And so, with your massive knowledge of origami techinques, a tear here, a fold there, you create something really awesome. It looks so cool. Wow, just look at that thing. Phwar. You know have an origami clue. Thank god for your photographic memory.


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Kíeros - 09-21-2016

> Place origami clue on your head akin to a hat.


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - ☆ C.H.W.O.K.A ☆ - 09-21-2016

yeah okay door


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - Tantusar - 09-30-2016

(09-21-2016, 12:28 AM)Kíeros Wrote: »> Place origami clue on your head akin to a hat.

You are now wearing an origami clue. You pose for the audience. There is a smattering of applause.

...

Were you supposed to do something with that clue?

(09-21-2016, 12:36 AM)☆ C.H.W.O.K.A ☆ Wrote: »yeah okay door

It's a door. It's locked. There is a screen on the front.

[Image: KGGL3Kg.png]


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - ☆ C.H.W.O.K.A ☆ - 09-30-2016

go back to the paintings of red balls and start swiping on them in accordance with the note's infographic, like they're touchscreens


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - qwerx3 - 09-30-2016

Inexplicably say "0.71 ohms".


RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - OTTO - 10-01-2016

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RE: The Lights Come Up Again [Text Adventure] - Act One: The Room, Scene Two - SC - 01-27-2017

Suplex that screen. Show 'em who's boss. You're the tough person 'round here. Tell them to stick it in their mouth port. Hoo-ah.