Experimental RPG - Printable Version +- Eagle Time (https://eagle-time.org) +-- Forum: Archive (https://eagle-time.org/forumdisplay.php?fid=25) +--- Forum: Adventures and Games (https://eagle-time.org/forumdisplay.php?fid=30) +---- Forum: Forum Games (https://eagle-time.org/forumdisplay.php?fid=32) +---- Thread: Experimental RPG (/showthread.php?tid=163) Pages:
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Experimental RPG - sdegenko - 12-11-2011 This is a bit of an experimental game, at least for me, so approach this with caution. Anyone willing to play should know that it will probably be silly, riddled with issues, and possibly not very well done. I just kind of want to make sure that anyone playing knows that they are guinea pigs for a game that I'm really just going with because I though it'd be fun. The game is for five primary players, though I think spectators would still have an important role in it. The game essentially starts when anyone willing to play picks four things: their name, race, class, and sex. From there, I'll pick who is playing based on unfair decisions and you'll all have to deal with that. From there, I'll pretty much interpret your four categories and try and build a world that could house all of them. After that, the game would mostly be a sort of forum adventure where the five players control their own character. It's going to be modeled after retro RPG's and, well, I feel it'd be best to just get the first part out of the way right now. Anyone interested in playing: What is your name, race, class, and sex? It's important to note that I didn't give any restrictions to a particular universe. If you suggest it and I think it's a cool idea, I'll make it work in the world I'm building for the game. If it doesn't, I'll probably either just reject it or tell you what I don't like about it. It's not a big deal, I just kind of want to be as open about it as possible. For this first run-through, it might be nice to stick with mostly fantasy things with only one or two characters complicating the world. There's absolutely no reason to explain what you mean by your race or class. In fact, I'd much rather you just post the race and class and have me decide what they mean. I'll be drawing all the stuff myself, so any pictures are also entirely unnecessary. I figured half the fun of this would be you guys picking things without knowing what I would make for them. Hopefully. So again: Name Race Class Sex Go. Re: Experimental RPG - Fabricati - 12-11-2011 Name: Michael Canassis Race: Human Class: Arcane Engineer Sex: Male Simple. Re: Experimental RPG - SleepingOrange - 12-11-2011 Name: Gareth Sk'lk-Ksh'shkkksh Race: Spiderkin Class: Sanguisurgist Sex: Male Re: Experimental RPG - Schazer - 12-11-2011 Name: Any name it bears would be a lie, as it is not the representation of the concept such a name would carry. Race: Truth Elemental Class: Unbound Planar Spirit Sex: None Re: Experimental RPG - Dragon Fogel - 12-11-2011 Name: Sir Edgar Lyon Robert Thurgood Allenson-Finch III (but he prefers Eddie) Race: Hamsterling Class: Penguin Rider Sex: Male Re: Experimental RPG - Robust Laser - 12-11-2011 Name: Sisce Race: Osmogel Class: Assimilator Sex: Mostly female Re: Experimental RPG - Gnauga - 12-11-2011 Name: Mick Green Race: Human Class: Fisticuffmancer Sex: Male Re: Experimental RPG - Solaris - 12-11-2011 Hmmm, nah I'm good for now, I'd like to help with random encounter-eering though later on I suppose though! Otherwise I'll just watch! Re: Experimental RPG - Pick Yer Poison - 12-11-2011 Name: Limi Knight Race: Mescull Class: Thespianaut Sex: Female Re: Experimental RPG - sdegenko - 12-11-2011 Solaris Wrote:Hmmm, nah I'm good for now, I'd like to help with random encounter-eering though later on I suppose though! That's fine. Anyone who doesn't get an official "player" position can give general suggestions for what happens in the world and also control monsters and stuff during random encounters. You'll still be able to participate. Re: Experimental RPG - Woffles - 12-11-2011 Name: Lady Mirabella Race: Spriggan Class: Mediator. Sex: Female hoooope I get iiiin! Re: Experimental RPG - Not The Author - 12-11-2011 Name: Agrelle Race: Earthen Golem Class: Runographer Sex: Neuter-she Re: Experimental RPG - AgentBlue - 12-12-2011 Name: Emily Vee Race: Human Class: Gyromancer Sex: Female Re: Experimental RPG - ProfessorLizzard - 12-12-2011 Name: Hkalllap Race: Holy Spider Golem Class: Prophet of Hats Sex: Neutral, prefers male Re: Experimental RPG - Ixcaliber - 12-12-2011 Name: Elrohir Ar-Feiniel Race: Flame Elf Class: Baseball Knight Sex: Male Re: Experimental RPG - Kitet - 12-13-2011 Name: Avi'e Race: Crow person Class: Shadowcaster Gender: Female I fully expect to be the villain. Re: Experimental RPG - whoosh! - 12-13-2011 Name: Eidolen Race: Dream Shade Class: Drifter Gender: Female Re: Experimental RPG - sdegenko - 12-15-2011 Fabricati, SleepingOrange, Not The Author, AgentBlue, and whoosh! are going to be the "players" of the game. Everyone else will be spectators, but I think I have a good way of getting everyone involved even if they aren't "playing". I'll quickly give some small reasons why I didn't use the other proposals right here in this nifty spoiler: After a bit I'll finish up some more sprites for the characters, draw up a rough map, and then really start the thing out with the first "cutscene". It might be a little while just because of how much I'll have to draw as well as the fact that I'll be using this time to work on the basic mechanics for each character. Also, as a quick question: should there be a "deadline" for telling your character what to do like the deadline for lynching in mafia? How long should that be? Re: Experimental RPG - ProfessorLizzard - 12-15-2011 In my games I don't really have deadlines, I just go to IRC and yell at people to post their commands. Especially since a deadline is problematic when it turns out I don't have time to update in the scheduled hour. But I would say that one and a half day would be a decent one. Re: Experimental RPG - whoosh! - 12-15-2011 This is so cool. You're awesome, sdegenko. Re: Experimental RPG - SleepingOrange - 12-15-2011 Oh man These are all great But Gareth is the greatest just look at him Re: Experimental RPG - ProfessorLizzard - 12-15-2011 Oh right, I forgot to say these are all amazing. I can't wait to see what kind of great events will happen in this Re: Experimental RPG - Fabricati - 12-15-2011 This already looks beyond awesome. I really wish my sinuses weren't more clogged than a 90-year-old septic tank so I could appreciate it better, but there we are. Also, whee, basic mechanics for a complex mechanic. Re: Experimental RPG - sdegenko - 12-15-2011 ProfessorLizzard Wrote:In my games I don't really have deadlines, I just go to IRC and yell at people to post their commands. Especially since a deadline is problematic when it turns out I don't have time to update in the scheduled hour. Thanks for the advice. I guess I could set up a sort of general "soft" deadline of like...a day and a half or two days and then if I can't keep up, then I would just extend it or something. Does that sound good? And wow, I didn't expect that much praise. Thanks so much. I was kind of worried that people might not like what I did with their character, but that's because I forgot this was eagletime and it's full of actually sensible people. For the most part. Re: Experimental RPG - Pick Yer Poison - 12-15-2011 Oh man, I'm lovin' these arts. I'm disappointed I didn't get in, but only really because it means I don't get to see my character drawn like this. :D And I'd say two days would be a good "soft" limit, at which point you poke them, wait another day, and then move on. I mean, sometimes stuff just takes up your day entire day, so a day and a half might end up having timing derps. |